Kevil and W.A.S.P.

xNykyrian ·11/3/2016, 8:37:55 PM·1 votes·795 views

Hi Nykyrian here with my first champion concept. My idea is really rough but i hope with some helpful feedback and suggestions i will be able to at least turn this into something noteworthy. Now RIOT has released a plethora of Marksmen each having their own area where they shine. With marksmen their weapon of choice is more important that other champions making it very hard to create a unique type of AD without appearing repetitive. I wanted to create a Marksmen that hasn't been done before and thus birthed Kevil and WASP.

How he works. The idea behind him Kevil is a Marksman who controls the flow of battle using his automaton WASP. Yes Kevil is the first control Marksman. All of Kevil's basic attacks will come from Wasp, a melee dart like Automaton resembling Yondu's Arrow from Guardians of the Galaxy. Best way to describe his look is; if Ryze and Orianna had a baby and Viktor made him a robot capable of mass destruction. :) Kevil makes use of WASP'S functions and abilities to control his enemies movements leading any who aren't worried of the little bots capabilities to a painful death.

**Ideas for Kevil's abilities. ** Like i said its rough i don't really have them planned out. Pretty much making this up as i go along. But he is a control marksman so my first sketches of his abilities are.

CONDUCTOR(I'm bad at names) WASP leaves a trail when moving. Enemies that come into contact with this trail are shocked a small percentage of true damage that scales with level. Cannot occur on the same target more than once ever 5 seconds.

THREADING THE NEEDLE

WASP darts forward piercing enemies and dealing damage. If WASP strikes an enemy champion, WASP briefly slows and places itself behind the enemy champion. If within operating range of Kevil, WASP can continue to attack.

BARRIER(for lack of a better name)

WASP deploys a rectangular shield about as wide as Anivia's wall. The shield allows skillshots, abilities and basics to pass but reflects a portion of damage back to the caster. Does not affect minions. This ability really shines when used in conjunction with his other abilities as the shield can be cast while wasp is in motion.

FLOW(again for lack of a better name) Kevil pulls WASP towards him dealing damage to enemies it passes through. When BARRIER has been cast, Flow causes BARRIER to move along with WASP. BARRIER gains the ability to move enemy champions along its path.

(....help..me..) Kevil commands WASP to ignite the trail left by his passive. Enemies caught in the trail are slowed and take damage over time. On gaining access to his ultimate Kevil's passive gains the ability to stun enemies he manages to encircle with his passive.

SO that was my very VEEEEEEERY rough champion. You can all see he needs a lot of work. I hope you all find him interesting and have some helpful feedback for me. I'm open to all suggestions. So please don't hesitate to critique as long as you're offering suggestions. Anyone who read the entire thing Thank you for your time. Peace :) [slayer-jinx-catface]

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