Created a champion! Looking for people to share ideas/opinions.
Heyo guys! So I was bored over the night and I decided to come up with ideas for a new champion, keep in mind that all of this brainstorming was the results after four hours so i know it definitely needs to be worked on and change somethings around, So i'm looking for anyone who was interested so far and would like to help fix the rough copy of this and turn it into a finished one that could become real! Also, if you're an graphic designer or artist, I'd greatly appreciate it if you could come up with a little animation to help us make the abilities and story more viable to his appearance. I hope you enjoy it!
Birth Location: Zaun Relation: Viktor's accidential creation Name: Elektrik (Mage/fighter/tank)
Short Story: After Viktor's Glorious evolution plan succeeded, he secretly tried to create an undead cyborg out of dead people to resurrect a new manmade living-dead cyborg, only to fail and finally gave up before he joined the fight in Runeterra. One thing he forgot though, was disabling one of his test subjects before leaving his lab, which eventually self-learned survival at all costs and was able to turn himself into a form of pure negative energy feeding off anything that lives. That test subject gave himself the name of Elektrik, Short for Elektrizität, Which stands for natural phenomenon resulting from the attraction / repulsion of electrically charged particles. Elektrik used to feed off of the scums of Zaun in order to rid of his hunger, eventually it was not enough, Making him join the battlegrounds of Runeterra for more chaos & energy, at this rate he'll eventually want all of existence to his own.
(Passive)Whenever you are near a ward, detect it and disable it until you are out of range or destroy it, If you step on a trap, destroy it automatically.
(Q)Costs 20 health & 50 mana. High frequency:10 second cooldown- cast on an enemy unit or champion, deals 45/55/70/85/100 magic damage to that target and nearby enemies (for each nearby enemy champions damaged, increases by 2%)
(W)Costs 10 health & 25 mana. Statical energy: W passive- if there are no allied champions nearby, deal 30/40/50/60/70 magic damage with your other abilities. (Item builds do not contribute to this) 17/X/21/X/28 second cooldown W active- cast on a friendly lane unit, that unit deals increased damage for 8/10/12/14/16 seconds
(E)Costs 15 health & 30 mana. Deaf tone:8 second cooldown- release a short wave of white noise, silencing all enemy champions for 1.5/2/2.5/3/3.5
(R)Costs 60 health & 80 mana. (Spectral) Tesla coil tower:Can hold up to two at a time, each coil tower takes 100 seconds to recharge R- summon a coil tower from the ground in a ghostly image, destroying wards & traps in a huge radius automatically, deals 125/175/250 magic damage to any nearby enemy champions every 1.5 seconds. slows enemies by 15% & can only place two at the same time. Takes three basic attacks to destroy it & lasts for 60/70/80 seconds
If you're wondering why I put health as another cost to his abilities is to balance his early game & also kind of goes with his story being full of energy and his abilities requires energy so its like he's using himself as his source of power.
Please give some feedback so I can recognize my mistakes and do something about it!