Kayle New R Suggestion

Biscuit Bite··13 votes·8,491 views

Would be cool if, instead of giving invulnerability, it would give a decaying "reduces all incoming damage", from 120% for one second, that would heal for 20% the damage the enemy has given, and then for two seconds it would decay down to 0% then end, also maybe give attack speed to the target too?

This way, her healing ability would be changed to something more useful.

That would bring Kayle R to 2019.

20 Comments

DuskDaUmbreon3 votes

That's...actually a really cool idea. Only problem then would be true damage ignoring it. Unless that's what you want to have happen, that is.

Biscuit Bite2 votes

Riot can decide on that I guess.

ZackTheWaffleMan1 votes

Maybe it reduces true damage by 50% of what it reduces other damage by?

DeusVult5 votes

true resistance, brought to you by the makers of true stealth

ZackTheWaffleMan2 votes

you thought it was certainlyt

#BUT IT WAS ME, WAFFLEMAN

Velzard of Koz1 votes

That's literally against the definition of true damage. We need less shit like obscured.

Hammermancer2 votes

[{quoted}](name=Velzard of Koz,realm=EUNE,application-id=A8FQeEA8,discussion-id=YKvnJNPa,comment-id=0001000000000001,timestamp=2018-09-26T22:05:13.519+0000)

That's literally against the definition of true damage. We need less shit like obscured.

How is that convoluded? Just build true resistance pen

Velzard of Koz1 votes

That's not going to help against Diomedo, the new tank that uses very true resistance that ignores true resistance pen :(

Hammermancer2 votes

Then get true-er damage?

Flashes2 votes

{quoted}

That's...actually a really cool idea. Only problem then would be true damage ignoring it. Unless that's what you want to have happen, that is.

True Damage Reduction

Biscuit Bite1 votes

Yea, True Damage Reduction, forgot it doesn't block true damage, so we need true damage reduction on that.

Warlord Rhinark2 votes

So sort of like Galio's old W?

Biscuit Bite1 votes

Hmm, sort of, just something that would keep her identity, so somewhere in between Warwick W, Galio W, her W and her ult. So, in that way, they can add some kind of stun maybe on the W.

Friendly Ram2 votes

Beautiful idea. I'd love to see executes become super heals.

Tomoe Gozen1 votes

I'm not really seeing it.
That's kind the same as old Mao ult + old Galio W but only single target, with some additional AS % tacked on for the appeal. And the durations are so short that this would literally become a worse anti-burst tool instead of how it's being used today. I'm not really seeing Kayle just forgoing her Invulnerability since to me, this ability is what makes her her.

And i understand she's going to be GA'd and she would change but in that regard, i think that her Q, W and passive are lackluster abilities in her kit but also that her E and R (with Guinso and Q's slow) create some low points in gameplay, not leaving her targets much of a choice between hard CCing her until her ult expires and then attacking or running away under the same conditions.

I also believe that she should be supported in her support role because the way she is now, she's only viable if her team is facing a lot of burst threats. Her W and R are her only supporting spells in the bot lane.

JarodDempsey1 votes

As a support main who has mained kayle for a couple years now, her heal ability is one of the best heals in the game currently and her ult is fine although it could use some additional buffs based on skilled usage. What she needs is maybe some resets either on w or r to compete with the ridic damage output of other champs, her q's cc needs major buffing and her e just needs to be made into some kind of passive or just make her ranged and then give her e a completely new effect so she can have more synergy and be more viable.

Oleandervine1 votes

Her R is probably the most iconic part of her kit, so I don't believe it needs to be touched, except to fiddle with the numbers a bit. It's distinctly "Kayle," so turning it into measly damage reduction makes it something that's not "Kayle."

Biscuit Bite1 votes

100% is still invulnerability. But I didn't knew it can't reduce true dmg, so, let's say, it's 100% true damage reduction, so it's still a invulnerability, but just reduce ALL INCOME DAMAGE.

Oleandervine1 votes

The problem with that is programming and a conflict of definition. True Damage is damage that can't be reduced. Your "True Damage Reduction" would be reduction that can reduce true damage. It creates a problem because they're 2 conflicting effects that technically aren't allowed to be affected by each other.

arcDapineapple1 votes

I think her ultimate shouldnt change because that core to her identity being able to decide some one fate.

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