What If Annie Grew Up?
This is a simple question, Annie
who we all know is a little girl (NOT A YORDLE) from Noxia's Voodoo Lands and the daughter of Amoline Hastur The Shadow Witch (Look it up, its a big part of her lore) has stayed a little girl like Ash Ketchums curse since year 1.
This is a what if Annie did grow up and what she would have been like.
Passive - Tibbers Memories Annie basic attacks consist of Tibbers manually chasing the enemy Annie wants to auto. Noted this Tibbers isn't the same as when Annie was younger, Tibbers remains a small plush chasing enemies creepily. Annie may not Basic attack enemies herself, however Tibbers cannot be targeted for damage or to be killed. If an on hit effect where to hit tibbers Example Snare or Slow, Annie would be snared instead. Max range tibbers could be away is 1000 if spell casts toss him out of range Tibbers will automatically return ignoring any orders until then
Q - Meteor Slam Damage : 80/100/120/150/200 (+70% AP) CD: 8 Snare: 1/1.5/2/2.5/3 Tibbers hurls himself into the direction casted up to 600 range If an enemy champion is hit, they would have been snared.
W - Flare Push Damage 80/120/160/200/240 (+80% AP) CD: 12 Tibbers bursts around him dealing magic damage to any enemies surrounding tibbers
E - Will Of The Flames Heal : 50/90/130/170/210 (+50% AP) CD: 16 Passive - For every small monster and minions killed by Tibbers Annie would gain 1 armor For every assist, kills or large monster kills Annie would gain 5 Magic Resist. Active - Annie Heals and take away any status ailments
R - Gladiator Flare Attack Speed - 30/50/75 (+2% AP) Movement - 15/30/45 (+2% AP) Health - 150/250/400 (+40% AP) Passive - For each basic attack Annie would gain 5 energy, for each skill used Annie would gain 10. Active - At max energy Annie can transform Tibbers and Ride him, Depleting 5 energy per second In this mode, Annie gains Increased Health, Attack Speed, and Movement Speed.
Reasons Behind the No Mana situation, Annie has entered the battlefield at a young age and have been studying magic all her life. A wise man once said, those who have used the powers for a long time tends to lose the ability to keep track and instead would use their energy for a much farther greater purpose... Plus Cooldown is ridiculously high for her, most CDR items require the gain of mana which in terms is a heavy lost for Annie. In this terms the no mana costs has been traded in fairly.