Rox - The Improved Force [Version 1.1]

MrFluffyPuffy·12/19/2016, 10:49:23 PM·4 votes·571 views

Lore: Once not long ago Rox was a member of a small group of kids living for themselves in an abandoned house. But one day he heard of the ideals of one man. He had doubts about it at the beginning, but confidence replaced his doubts day after day. After he found the man spreading those ideals, Rox let the man operate him. Despite his over time gained trust, he didn´t let the man improve his whole body. Rox got his right arm replaced with a gravity gun. Although he is satisfied with his gravitiy gun, he sometimes misses his human arm.


Passive:

  1. Autoattack: + x damage
  2. Autoattack: +x damage + small slow
  3. Autoattack: + x damage +grounded effect Cooldown: 4 seconds

Q: Rox shoots with his gravity gun straight in the direction of the cursor (600 units range). It deals x magic damage to enemies hit by it. Also this unit pulls other units to it (they collide; effect lasts for x seconds or until the effect) within 300 units range dealing x physical damage to all units.

If he hits terrain with it , then the terrain pulls all units to it (effect lasts for 6 seconds, 2.5 seconds cooldown on every unit). Enemies pulled to the terrain get x magic damage. Allies can jump from the terrain x units away (not over the terrain itself).

W: Rox increases the gravity around himself or one of his allies. Enemies which tried to dash get x magic damage and are flying in the air for 0.5/0.625/0.75/0.875/1 second(s) after the effect ends.

E: Rox shoots a sphere of gravity in the direction of the cursor (goes through units but not through terrain; x range). The sphere devours all projectiles within 300 units range -> 150 units radius (every ranged autoattack, every skillshot). After 8 seconds the sphere collapses and explodes dealing x ( + x ap; the ratio gets increased with certain amounts of projectiles devoured-> capped at a certain ap ratio) magic damage in area of effect.

R: Rox channels for 1 second to set free a powerful gravity shot. The gravity shot decreases slowly the gravity around him. Enemies are slowed fore the first 3 seconds (they slowy lose the ground under their feet). They begin to fly for 4 seconds on the position they stood after they stayed more than 3 seconds in the area of effect. They fall down after 4 seconds and get x magic damage.

2 Comments

Gravy Traín12/20/2016, 4:32:49 AM1 votes

I think you might want to change his name because it would get easily confused with the old LCS team already named ROX.

I honestly have no idea what your passive does. It isn't very descriptive at all, and it can only really be guessed at rather than read.

Q is a cool, unique mechanic. I like it

W is stolen from Poppy, think of something else. I like the displacement gravity stuff of pushing and pulling targets.

E is very unique and because it is so temporary, perhaps a more balanced form of Yasuo's windwall. I like how you can also shoot it towards an ally to save them.

R is absolutely useless. I would recommend having his arm go overloaded and send all enemies in a moderately large radius into orbit around him, slowly spinning clockwise around him until the duration ends or they hit a wall, which stuns them.

EDIT:

So maybe for W have a long duration AoE skillshot that increases the gravity in that zone, slowing enemies by a large amount and dealing damage if they stay for too long.