Kardel - Mirror of the Dark [Champion Concept]

TheDOTA2People·11/27/2016, 1:28:00 PM·1 votes·822 views

[Passive] - Perfect reflection

When Kardel is hit with a PROJECTILE SKILLSHOT, he relects it toward the direction he's currently facing, convert it into his skillshot with the same damage, range and crow control of the original. He is not effected by the original skillshot if he reflect it.

  • CD: 45s.

[Q] - Dark Reflection

  • Ally: Create an uncontrollable, untargetable illusion of the ally champion that follow behind that ally and will attack along side the ally. The image last for a medium duration and when the ally champion get hit by a hard crow control, the image will disappear and the CC will be cleansed off of the original.
  • Enemy: Deal magic damage and create an uncontrollable, untargetable illusion of the enemy champion that follow and attack the enemy with a percentage of the enemy's attack damage.

  • CD: 20 -- 12s
  • Image Duration: 5s
  • Cost: 40 -- 70 mana
  • Range: 600
  • Damage: 70 -- 175 (+60% AP)
  • Illusion Damage: 60 -- 90% the enemy's AD

[W] - Broken Image

Copy the appearance of an ally champion. The appearance includes the target's current health, mana, emotes. Kardel can cast this ability again on a DIFFERENT champion to make that champion take on the copied appearance until that ally cast spells, attack or until the effect wear off.


  • CD: 40s ( start when Kardel recast or the copied time run out)
  • Copied appearance time: 30s
  • Appearance take on time: 20s
  • Range: 400
  • Cost: 100 -- 60 mana

[E] - Distortion

  • Passive: After taking 5 instances of damage, Kardel will block all incoming damage in the next 1.5s
  • Active: Render an enemy [Distorted] for 5s
  • Distorted: This unit cannot attack or be attacked but can still use abilities and take 25% more damage from abilities.

  • CD: 20 -- 12s
  • Range: 500
  • Cost: 60 mana

[R] - Wall of replica

Create a wall that when a unit walk through, an illusion of that unit will spawn. The illusion has 100% stat and everything that the original has and will attack the nearest enemy ( Priority Champion ). Kardel can reactivate this ability to order all illusion to focus the targeted unit.


  • CD: 150 -- 90s
  • Cost: 150 -- 100 mana
  • Wall last: 30s
  • Illusion last : 60s or until killed
  • Range: 550
  • Wall length: 350 -- 700

1 Comments

THE RlVER KlNG11/27/2016, 9:52:14 PM1 votes

This is essentially a hodgepodge of Dark Seer and Terrorblade Mechanics from DOTA, along with Trickster's Glass.