(Champion Concept) King Red Crimson Riot

GlobgorOFMewni·7/29/2017, 9:24:51 AM·1 votes·383 views

Inspiration - Diavolo from JoJo and Eijiro Kirishima from My Hero Academia to be as hardcore as possible with a confusing ability Role Tank/Support Melee Controller

Passive - Hardening King Red Crimson Riot has bonus armor and magic resist depending on % missing health in a 1:1 ratio, 20% missing health = 20 bonus armor and magic resist. For every 20% maximum health damage taken at any given moment, King Red Riot gains 1 permanent maximum health.

Q - Fat Gum Rebound Deals Physical damage area of effect punch based on missing health, lifesteals the the damage dealt Cooldown : 10 seconds Damage : 50/90/130/170/210 (10% Missing Health) (KRCR has 1500 missing health, this ability would deal an aditional 150 damage on hit) Lifesteal % : 10/15/20/25/30

W - Extreme Hardening Redirect the next incoming skill damage depending on both Maximum health and Missing health Cooldown : 15 seconds % Damage Redirected Depending on Missing Health : 8:1/7:1/6:1/5:1/4:1 (Level 1, 8:1 for every 8% missing health redirect 1% of the incoming damage) True Damage Redirected Depending on Maximum Health : 1/2/3/4/5% (Level 1, 1%, if KRCR has 3000 health then 30 true health damage would be redirected back to the enemy on spell intake.)

E - Scriptors Orders Mark a champ for X seconds, KRCR can see enemy skill cooldowns on the bottom right similar to Kindred marking area, Only KRCR can see this. Damage dealt to nearby allies by the marked champ is redirected to KRCR instead. Mark Duration : 10/12/14/17/20 Cooldown : 50 Damage % Redirected : 5/10/15/20/25

R - Stand Activate For 10 seconds Locks everyone movements in as a laggy symptom on purpose within a large radius. If a player where to be at spot A and clicks on spot B, the player is then commited to go to spot B and cannot cast spells or anything till spot B is reached. If a player uses a skill or ability the player cannot move combo or do anything else till that spell or ability ends, example Nidalee spears, Nidalee cannot move till her spears are out of range or officially hit something. Rules of bonus effect counts to this ult such as ludens. if an ability can proc ludens the player cannot move till after Ludens effect. Only KRCR is immune to the abilities effect. Cooldown : 240 seconds

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