Wycker The Expediant
Base Health - 400 (+50 per level) Base Mana - 200 (+40 per level) Base Attack - 50 (+3 per level) Base Attack Speed - .65 (+3% per level) Base Movement - 345 Base Health Regen - 6.5 (+7 per level) Base Mana Regen - 5 (+.5 per level) Base Armor - 12 (+2 per level) Base Resist - 30 (+0 per level)
Passive - Mercurial Wycker gains bonus damage based on the difference of movement speed between her and her target. last 3 seconds out of combat. .5/1/1.5/2x multiplier of difference
Ability 1 - Shadow Strike Wycker dashes from the shadows to strike her target for damage. If used from bushes or her ult, damage is increased. Mana Cost - 40/50/60/70/90 Cooldown - 12/10/8/6/4 Damage - 40/60/80/100/120 Damage Bonus - .25 Scaling Damage Scaling - .7
Ability 2 - After Image Wycker moves so fast, it appears that there is three of her attacking a target at the same time. Three images of Wycker appear and strike quickly. the images attack in a line and hurt targets around the initial target. at the end of the dash, Wycker will remain and the other two images will vanish. Wycker will end her dash closest where used from. The damage from the three attacks is split up between them. Mana Cost - 60/75/90/105/125 Cooldown - 14/12/10/8/6 Damage - 50/60/70/80/100 Damage Scaling - .5
Ability 3 - Lightning Reflexes Wycker is extremely quick, quick enough to avoid all attacks for 3 seconds. Mana Cost - 55/70/85/100/115 Cooldown - 15/13/11/9/7
Ability 4 - From The Shadows Wycker hides herself and allies to strike as one from the shadows. Buffs herself and allies with movement speed for short duration. Invisibility and movement speed last 4 seconds. Invisibility is removed upon first attack and movement speed decays over the 4 second duration. Mana Cost - 150/175/200 Cooldown - 100/80/60 Movement Speed Buff - 15/20/25
Ability 4 - From The Shadows - Alternate Wycker seemingly teleports to her target in a flash and strikes five times. Each attack is 1/5 of total and each strike can critical for 25% extra damage. Infinity Edge is reduced accordingly as well. Mana Cost - 150/175/200 Cooldown - 100/80/60 Damage - 150/200/250 Damage Scaling - .6
Criticism welcomed. thoughts on what is too strong, too weak, etc is appreciated.