New Champion Idea (Summoner)
Greetings fellow Summoners
So I have a champion idea. The main concept of the champion is it being able to summon pets. Much like Annie, Yorick, Ivern etc. This champion does NOT have a damage ability though. Only 3 summon and 1 other ability.
Name: Daisy, the void summoner (?)
Passive: Adds 75% of Daisy's stats to pet and 50% of the damage Daisy receives is transfered to her pets. (so if daisy has 100 AD, 20 AP, 2 attack speed, 2000 Health, the pet gains 75 AD, 15 AP, 1.5 attack speed, 1750 Health) (If Daisy receives 2000 damage, she will only receive 500 and her pet 1500. OP? Probably. Not if you kill her pets first though)
Q: Summons a pet which main focus is to deal melee damage. (has more attack speed and phys damage than others)
W: Summons a pet which main focus is to deal ranged damage. (has more range than others and more damage than E but not more than Q)
E: Summons a pet which main focus is to be a tank. (has more health, armor, MR than others) (You can only have 1 pet up at a time. Q, W, E share the same cooldown. So if you Q and it has a 10 second CD, then Q, W, E will be on a 10 second CD instead of only Q. This is mainly to avoid her passive being too broken. After pet dies, CD on Q W E will be 5 seconds)
1st possible R: Transforms the champion into some sort of giant/demon/whatever and increases its AD and/or AP by 50-75-100%. Also increases attack speed by 50-75-100% (the main idea here is that the player itself turns into a damage dealer instead of just the pets dealing damage)
2nd possible R: increases the pets AD, AP, Health, Armor, MR by 30-40-50%. (basically just buffs the pet's stats)
So you can really just play this champion as a tank, adc, splitpusher etc
Numbers can obviously change. Just used these as an example for ez maths.
Viable? Maybe Fun? Definitely.
Hope ya like it too :D