[Champion Concept] Achran - the possessed swordman
Lore: Achran was the son of a priest. While doing his daily temple duties, he came across an ancient relic. A blade said to be possessed by a great evil. The blade called out to young Achran slowly poisoning his mind. As soon as Achran picked up the unholy blade he became possessed by evil and gained an unsatisfiable blood lust. He slaughtered everyone in the temple but it was not enough, he wondered off into the wilderness looking for more victims.
Abilities:
Passive: Bloodlust - every ten units killed by Achran gives him +1 permanent attack damage. ( champions and large monsters count as two units)
Q: Death strike - Achran roles and stabs into an enemy marking them with a red mark for 1.5 seconds.
w: Flea/Crying Spirit - Flea, [can only be cast if (red mark) is active] Achran flips back to where he was when he cast Death strike. Crying Spirit, [can only be cast if (blue mark) is active] Achran gains 50% more bloodlust for his next attack but hurts himself in the process.
E: Paradise Death - Achran slices an enemy and marks them with a blue mark, second cast - Achron spins around and kicks his target forward
R: Blood Dance - Achran teleports to an enemy and gains 100% more bloodlust and 25% attack speed for 3 seconds (when activated all his abilities go off cooldown).