[Champion Concept] Morgar: tamer of the iron chain (ADC)

WillieTheWhale·11/19/2015, 9:08:00 PM·1 votes·575 views

These are just my toughts on a passible champion. Its a man with a chain. I'll give some more info when i get to it. Please share your toughts, keep in mind, damage and stuff I had no idea what i was doing so dont expect them to be too accurate. Thanks for giving me your time! Ahri

http://s23.postimg.org/hdnlcze8r/Morgar_tamer_of_the_iron_chain.jpg

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Passive and ability’s: Morgar, tamer of the Iron Chain

Passive: Ripper Morgar gains bonus AD equal to (1.0AD)(1.0life-steal). Life-steal does not apply on this passive bonus damage.

W: Raw stone Passive: the power of flesh, Morgar gains 1/2/3/4/5 bonus life-steal.

Active: Morgar uses his chain to rip a piece of rock from the ground, for 5/6/7/8/9 seconds the chain will contain the stone at the end, the passive damage from ‘ripper’ is doubled and his ability’s gain different effects. Additionally, Morgar’s attack speed is decreased by 5/8/12/15/18%. (rocks are heavy man!). Morgar can drop the rock by re-activating this ability.

Q: Rip them apart/move!

Without rock: Morgar shoots his chain forward cleaving enemy’s it passes through dealing 45/65/85/105/125+0.4(BonusAD) physical damage. This damage is reduced by 10% for each enemy the chain passes through to a minimum of 60%. On its way back the chain rips the flesh of the enemy’s, dealing an additional 45/65/85/105/125+0.4(BonusAD) damage and healing for 5/6/7/8/9% of the damage dealt to that unit (this damage does not decrease on unit ripped). Upon champion hit, the chain will stop, cleaving its enemy and applying a bleed that deals an additional 10/20/30/40/50+0.3(BonusAD) as physical damage over 5 seconds, and slowing them for 40/45/50/55/60% for 1 second.

With rock: Morgar shoots his chain forward, pushing all units aside. Upon hitting a champion, deals 120/160/210/250/300+1.0(bonusAD) as physical damage.

E: dash and cleave/dash and slam

Without rock: Morgar dashes in target location, his next basic attack deals 10/20/30/40/50+1.0(passive bonus damage) as bonus physical damage on hit and pulls it’s enemy a small distance towards him.

With rock: Morgar dashes in target location, his next basic attack deals 20/40/50/70/90+1.0(passive bonus damage) as bonus physical damage on hit.

R: slash

Without rock: Morgar slashes his enemy’s away and cleaves them, cleaving them to the side. Additionally, enemies are slowed for 40/50/60% for 1.5/1.75/2.0 seconds. However, if enemy’s collide with terrain, they are stunned instead.

With rock: Morgar slashes his enemy’s (further) away, dealing 300/400/500+0.5(AP)+2.0(passive) magic damage.

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