I would simply say the next....................Scyther

youx10000ยทยท0 votesยท801 views

I saw this theme in lots of games and it's a bit popular actually the woman dominatrix with a big scythe on her back has been really on my mind lately and would make a great character in league and would be a whole new and different champion this session and a Scyther would make a good role in game since there is none .

24 Comments

Angry Chihuahua2 votes

Yeeeah... it has become a cliche in all the sh*tty games... like League Of Angels LOL Idk, i would expect to see this kind of a character in the right of a web page, saying "Soul Of Darkness (just an made up EPIC COOL name) Make sure your girlfriend won't see u playing this!" or "Can you belive this game is legal?" XDD

youx100001 votes

I don't have a gf thank goodness XD ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

CobaltTheMadMage1 votes

Thresh has a hook, Fiddlesticks has a sickle, Evelynn and Syndra kinda have a dominatrix-y design to them, scythes aren't actually very good weapons anyway.

youx100001 votes

That hook made me get a Penta with all ADCs

CobaltTheMadMage1 votes

{quoted}

U said a hook not a scythe u Said sickle and it's tiny and he's is a scare crow so it's not a scythe and weapons are good of any type especially if u add something special to them and syndra idk she doesn't seem so domin to me but Evelynn I would keep playing her if they Just changed her haircutโ€‹ XD

Scythes are a farming tool for cutting crops; as a martial weapon they're large, cumbersome, awkwardly balanced, and basically have their cutting edge in the worst possible place (inward facing the wielder, requiring the target be between you and the blade and within the tiny sweet spot where they won't just catch on your handle and interrupt the swing). Mind you they look absolutely badass in executions or the few situations where you can actually meet all the ideal conditions necessary to facilitate a killing blow, but honestly for all the skill it takes to use one in a martial combat environment on par with a more mundane weapon, you may as well just use a sword or the like and actually let your skill ceiling mean something.

Alternately there are more scythe-like weapons that are useful in martial situations, but a) they usually don't fit the image of "scythe" portrayed by most popular scythe-wielding characters (basically being glorified halberds/glaives/etc.) and b) are more suited for taking out mounted cavalry than being used against infantry. Fiddlesticks' sickle (hand-scythe) works because it is not only small enough that it can be easily manipulated into getting the pointy bit where you need it, and because he technically just shoots magic from it and doesn't need to wield it like a weapon anyway.

So yeah, if you wanted a scythe-wielder, it would probably need to be some sort of magical beam-scythe that only needs contact to be effective and/or also function as a spear or halberd to bypass all the problems inherent to the now effectively cosmetic scythe bit, so while it could theoretically be done it would need some backstory justification as to why they are wielding a scythe of all things and unfortunately Death in Runeterra wields a bow, so there's no falling back on the "servant of Death" archetype.

Or if you want a simpler explanation, the grimdark dominatrix archetype has been done plenty of times in other games, and League doesn't exactly have much reason to resort to something cliche for cliche sake.

youx100001 votes

U really thought of it but the point is mage and support don't really need to use the scythe cuz u say it's not a weapon there spell casting chars lol u just need to step back and watch how this one is special

CobaltTheMadMage2 votes

{quoted}

U really thought of it but the point is mage and support don't really need to use the scythe cuz u say it's not a weapon there spell casting chars lol u just need to step back and watch how this one is special

You totally didn't read or possibly comprehend the entire post.

My point was you would need to either be a mage wielding a scythe for show or be a martial character with a magical scythe because regular scythes are crap weapons for close combat compared to "normal" stuff like swords, axes, maces, hammers, and the like. While the latter justification of "magic scythe" would be an easy justification for making one a decent weapon, it then begs the question of why would you make a magic scythe, especially without the justification of associating with Death since Death on Valoran doesn't use a scythe. Best image I could think of would be some kind of harvest spirit/goddess (you know, what scythes are actually for), but then that's going back toward "mage who carries a scythe" with a domain like that.

youx100001 votes

Dude play Kritika the white knights will change ur mind about the idea

youx100001 votes

The scythe can be used Farming but this one can leave the staff to be longer through a chain that's made between them in that case u got a char

youx100001 votes

I don't want the char anyway I just want the scythe to be the concept of this char not what the char is

youx100001 votes

It would go like this Q:chain break Will let lose of ur scythe chain on or off also adds range no char can switch between melee and ranged that's new

CobaltTheMadMage1 votes

{quoted}

It would go like this Q:chain break Will let lose of ur scythe chain on or off also adds range no char can switch between melee and ranged that's new

Wrong. Very wrong. Elise and Jayce switch between range and melee, and those are just the two I can recall off the top of my head.

youx100001 votes

{quoted}

Wrong. Very wrong. Elise and Jayce switch between range and melee, and those are just the two I can recall off the top of my head.

Good point a mage and a tank fighter to be exact

CobaltTheMadMage1 votes

{quoted}

Good point a mage and a tank fighter to be exact

Which is kinda what Jayce is already, if memory serves.

youx100001 votes

W: locked chain grabs the first enemy and flip them upwards which will air knock them/unlocked chain the next hit will deal 300%crit Damge CRIT rate counts E: locked chain spin the scythe around and catch the first enemy and throw them into a Target direction/ unlocked chain hold onto the first wall and jump to it with a spinning throw R: unlocked chain then spin it to collect all around Targets then pig them into a location / locked chain will throw the scythe to the sky and drop a giant one

youx100001 votes

Wow iam totally bad at these things lol

CobaltTheMadMage1 votes

{quoted}

Wow iam totally bad at these things lol

Indeed, looking at the rest of your proposed kit you seem more concerned with what looks cool than what fills a definite gameplay niche and/or fits a character's backstory. This whole concept seems rooted in fanservice for fanservice sake, and with the amount of gameplay roles already filled and the increased trend toward character storytelling it's just unfeasible to design a character like that anymore.

youx100001 votes

{quoted}

Indeed, looking at the rest of your proposed kit you seem more concerned with what looks cool than what fills a definite gameplay niche and/or fits a character's backstory. This whole concept seems rooted in fanservice for fanservice sake, and with the amount of gameplay roles already filled and the increased trend toward character storytelling it's just unfeasible to design a character like that anymore.

U totally smashed me dude do u have any tips u can give me then ??!

CobaltTheMadMage1 votes

{quoted}

U totally smashed me dude do u have any tips u can give me then ??!

I'd say go to the Universe page and read up on lore and champions and stuff to see if you can find inspiration for a champ backstory from the region lore or new gameplay niche/mechanic ideas after seeing what's already been done.

youx100001 votes

{quoted}

I'd say go to the Universe page and read up on lore and champions and stuff to see if you can find inspiration for a champ backstory from the region lore or new gameplay niche/mechanic ideas after seeing what's already been done.

I'll start working on that then expect long time of drawing and lore writing aside from skill balance and etc this is gonna take lots of time and might not go where I want do u think it would be a waste ?!

CobaltTheMadMage1 votes

{quoted}

I'll start working on that then expect long time of drawing and lore writing aside from skill balance and etc this is gonna take lots of time and might not go where I want do u think it would be a waste ?!

If you're having fun and coming up with cool ideas then no, it's not a waste.

youx100001 votes

Then what's the point of trying anyway just saying won't make it happen ๐Ÿ˜–๐Ÿ˜–๐Ÿ˜–๐Ÿ˜–๐Ÿ˜–๐Ÿ˜–

youx100001 votes

Although I would like an item to make me excite my self before enemy kills me would be annoyed not getting there gold

youx100001 votes

But I've got this I'll learn more and see what can fit it to be good enough

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