Malhony, The Spirit of Salvation [CCOS Entry]
https://s-media-cache-ak0.pinimg.com/564x/05/df/48/05df48faddbd8aaae1c1e23188ca06b3.jpg[IMG]
THEME Malhony, The Spirit of Salvation is an Enchanter/Battle Mage who casts awesome light barriers to aid her teams backline, or assists the frontline with powerfull bursts of vengeful, holy wrath. She is a troubled woman with good intentions, yet her traumatic past has left her moral compass either pointing evil or good with no middle ground. Malhony is rather drastic, fully throwing herself into situations. That is why her kit revolves around either being the dedicated deffender of the team with her powerful Aegis(W) and Divine Shields(R), or an aggresive attacker who throws herself into battle, smiting enemies with bursts of light (Q and E).
BASE STATS Health: 525 (+ 81 per level) Health Regen: 5.5 _ (+ 0.55 per level)_ Mana: 374 (+ 48 per level) Mana Regen: 8 (+ 0.4 per level) Range: 550 Attack Damage: 53.544 (+ 3.3) Attack Speed: 0.625 _ (+ 1.8%)_ Armor: 20.3 (+ 3.2) Magic Resist: 30 (+ 0.5) Movement speed: 330
ABILITIES
https://hydra-media.cursecdn.com/wow.gamepedia.com/c/c2/Ability_priest_phantasm.png Passive : Vengeance
- If a nearby ally champion dies, Malhony gains a Divine Shield(R) charge and can cast one of her basic abilities free of mana charge no matter if the spell has has a remaining cooldown.
http://vignette2.wikia.nocookie.net/wowwiki/images/5/58/Spell_holy_searinglight.png/revision/latest?cb=20060930065009) _Q :** Holy Fire** _ Mana Cost: 55/60/65/70/75 Cooldown:8/7.5/7/6.5/6 Range: 800
- Malhony smites all enemy targets in two arcs, dealing 45/85/125/165/205 (+55% of AP). In addition, if Holy Fire hits an enemy champion, grant a nearby ally a shield that absorbs 70% of the damage dealt , lasting 2.5 seconds.
http://vignette4.wikia.nocookie.net/wowwiki/images/8/83/Spell_holy_impholyconcentration.png/revision/latest?cb=20080814125017) W : Symbol of ..._ Mana Cost_: 40/50/60/70/80 Cooldown: 10 Range: 600
- Two symbols cycle above Malhony. Choosing one upon reactivation will enchant a targeted ally with one of two effects :
Hope: Places a symbol which reduces all damage taken by 2.5/5/7.5/10/12.5%(+0.5% each 100 AP) for 3 seconds. Damage reduction is doubled on shielded allies
Power: Places a symbol which adds 4/8/12/16/20(+5% of AP) bonus damage to the affected ally's auto attacks and spells( bonus damage is the same type as damage source) For 3 seconds. Bonus damage is doubled on shielded allies.
_ Only one symbol can be active at a time._
http://vignette3.wikia.nocookie.net/wowwiki/images/8/86/Spell_holy_circleofrenewal.png/revision/latest?cb=20070113163621) E : Flare Mana Cost: 75 Cooldown: 8/7/6/5/4 Range: 425
_Passive: **Shielded** allies move 20/25/30/35% faster towards visible enemy champions._Active: Causes all active** shields** to erupt in holy energies, dealing 100/140/180/220/260_(+80% AP)_ magic damage in an area around the shielded target.
http://vignette1.wikia.nocookie.net/wowwiki/images/3/3b/Spell_priest_burningwill.png/revision/latest?cb=20120326140742) Ultimate:** Guardian of Light** Cost:1 Divine Shield_ On Target Coooldown_: 3 seconds Range: 800
Passive: Store a Divine Shield charge every 30/20/10 seconds or when a nearby ally champion is slain, up to a maximum of 3
Active: Malhony Consume a Divine Shield charge to place a protective barrier on an ally champion that blocks the first instance of damage in the next 2 seconds. Upon succesfully blocking damage, also grants the target with a shield thats absorbs 100/175/250_(+65% of AP)_ damage for 4 seconds.
Divine Shield cannot be cast on an ally that has recently been affected by another Divine Shield.
LORE
Living in the remote village of Perthlochry at the outskirts of Mount Targon was hard. It was far enough away from the Mountain, but not from the cold and not from the suffering. Malhony knew this hardship well, perhaps better than others. She always had a glow inside of her, growing and growing, begging to be let out, but she could never show her light because of her community's hatred towards magic-users. Malhony knew revealing her secret meant exile at best and tried her best to keep it hidden, only releasing it far away from the village. But once, a few weeks after her twelfth summer, she was at the village marketplace with her mother. The town butcher had seen a boy attempting to steal a piece of sheep shank, furious, he grabbed the boy by the hand and raised his cleaver in the air. Malhony looked around to see if someone would help him, but all were simply staring. She raised her hand and discharged a blinding light from her fingertips which formed a bubble around the boy's hand, shielding him from blade. Suddenly, everyone forgot the scene at the butcher's and surrounded Malhony. They started screaming and cursing her. Soon enough, her mother backed away from her into the crowd and joined the chant. ''Dithlag ego,Dithlag ego,Dithlag ego!''(Evil sorceress!), They screamed untill a man , skinning knife in hand separated from the crowd and went towards the girl. Realising the danger, she bubbled herself and emitted a scorching burst of light towards her attacker, killing him instantly. The group of people quickly dispersed in the ensuing panic and Malhony disappeared in a flash of light. Since then, Malhony wanders the land of Runeterra, offering help to all who might need it, but if anyone tried to harm her after witnessing the way she aided people, the light mage would quickly destroy them. In her eyes, anyone who attacked the person that saved them was deserving of the pain they would have received. In some places she is known as the Spirit of Salvation, yet in others she in not known at all, for there are none left alive to tell the tale of Malhony.
(This is my first try at writing lore, so sorry of it sucks lol)
. Sure there is a little bit of it, but the vast majority of the threat is going to be physical damage. So this symbol is pretty shit now for the entire laning phase. And then the mana regen on this symbol would be better as a sustain Symbol, not an in combat symbol.
Also, as a note: giving allies mana usually breaks champions. Imagine if Malhony could invest in as much mana as she wanted and suddenly MF, Lucian, etc. don't have ANY mana problems for free because Malhony took care of that for them.