Idea for Shyvana Rework. thought/feedback is appreciated XD

InHaruhiWeTrust·1/25/2016, 12:41:55 AM·3 votes·1,385 views

I really like Shyvana's theme, but i don't think her current kit really does her theme of a half dragon half human justice. i'm still working on all the details, but my idea is incorporating partial transformations into her abilities.

new passive: her current passive is very lackluster and not interactive at all something like gaining MR and armor base on her fury stacks would be better, but i think there are better options. also, she will need to gain fury before lvl 6 since it will play into the passive as well as her reworked W below. any ideas would be appreciated.

new Q: this is where her transformations start to come in. shyvana transforms her arm into a dragons arm and swipes or slams the ground in front of her dealing dmg

new W: version 1- shyvana materialized her dragon wings dashing forward. if she hits an enemy champion she deals dmg and knocks them back a small distance similar to Vi Q or Quinn E minus the vault back. or my favorite version 2- shyvana takes flight knocking back minons and gaining movespeed for a small duration for free after the duration is up she will consume fury over time to maintain flight. she can activate W again at any time to slam down dealling a small amount of dmg and slowing enemies.

new E: shyvana transforms her lungs into those of a dragon and breaths fire a short AOE distance in front of her dealing magic dmg. targets hit by the dragon fire are "smoldering" for a duration, either reducing their armor by a flat amount or they are "weakend" allowing subsequent auto attacks from shyvana to deal flat bonus or max HP dmg(similar to the old E)

new Ult: Shyvana fully transforms turning into a massive dragon(she no longer dashes forwards). gaining a flat amount of bonus HP based on ult lvl(similar to gnar/nasus/rectum). while in dragon form all shyvanas abilities and augmented while in dragon form.

dragon Q- reduced CD(since her arms no longer need to be transformed)

dragon W- version 1 deals bonus dmg equal to %of shyvanas max health and pushes them back equal to her distance traveled. another possible choice would be to make it stun or root if she knocks enemies(so its a skill shot version of poppy E) but this would probs be WAY to OP. this would make it similar to her old ult. version 2 dragon W- dragon shyvana takes flight knocking back all enemies in a small AOE including champions(making it a set distance regardless of how close they are to her might be a better option than making it a small Janna ult) second activation does bonus dmg equal to a % of shyvanas max HP.

dragon E- shyvana roots herself in place and breaths fire with increased range(like Velkoz ult) and dmg but now consumes fury while it is being used. if she casts E while flying the range is reduced (since she is now aiming down) to an AOE probably the size of something like Viktor ult but in an oval shape, but can be aimed closer or farther away from her instead of only side to side. also, the fury decay for E and W will obviously stack making this skill combo lose fury and end your ult very fast.

these are my ideas for a shyvana rework i had a ton of fun thinking about what her abilities should be and would like to improve them any way i can to please leave your feedback down below and tell me what you guys think. [slayer-jinx-catface]

edit: one idea i had for a new passive was the fire in her gauntlets building up with her fury dealing bonus dmg based on how much fury she has(0 bonus dmg with 0 fury scaling to a cap when she has full fury)

12 Comments

Ultra Animal1/25/2016, 12:59:58 AM3 votes

I agree she needs a more exciting kit that fits her lore, like actual breathing fire. 1 upvote for "rectum". I'd like to see her kit be more tank oriented with CC than revolving around attack speed

JBetsill1/25/2016, 1:18:12 AM3 votes

i like this idea [slayer-pantheon-thumbs]

M0b1us1/25/2016, 1:30:31 AM1 votes

I just want her ult dash to be uninterruptable.

Tamur1/25/2016, 2:36:29 AM1 votes

Passive - I agree she needs fury earlier than level 6

Q - I still prefer her current Q

w - Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Movement Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout. continuing to damage enemies that stand on it. She can activate W again at any time materialize her dragon wings take flight before slamming down dealing a small amount of damage and slowing enemies.

E - Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 4 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.

Ult - Same as her current one but with a little cc

Q Armor Shed

W MR Shred

E DoT burn after being hit