New Champion Concept: Jethro, The Studying Lumberjack

Corp Deadeye·2/12/2016, 11:29:56 PM·4 votes·849 views

Jethro The Studying Lumberjack

Allegiance: Independent

Lore:

Jethro was born in the Marshes of Kaladoun to loving parents. His father was an honorable man, what he lacked in intellect was remedied with raw strength. His mother ventured from Kaladoun to study the trees in the marshes. They fell hopelessly in love and she decided to stay.

Jethro grew up with an increasing wonder of nature as his mother told him of all sorts of plant life. One day the thirst for adventure was too much. He said his farewells and set out to explore the world for more wondrous nature. He set out northwest for the bubbling bog. There he had to quickly adapt to harsher environment and unique wildlife. Day in and day out he would study the plant life, sketching and taking note of every subtle difference.

Eventually he pressed enough westward that he happened by a small village plagued by wildlife from the bog. After the slaughter before him, he looked around saw an axe and swiftly took action. The animal's bodies began to litter the landscape the rest fled realizing who was on top of the metaphorical food chain. Jethro stayed to help them rebuild. He laughed at himself seeing how he picked up his fathers profession.

Once completed he took a break looking over the nearby sea. He noticed driftwood in the distance, it drew his attention more and more as noticed it was a whole tree. He followed it till it went ashore. As Jethro went to investigate he was taken aback as it started to move and arise. He was fascinated at the aspect of a sentient tree, so many questions to ask. Then it turned to face Jethro. He instantly pulled out his notebook and began to sketch his new acquaintance. They both seamlessly fell into a fascination of each other. Jethro learned of Maokai's terrible fate.

Promising to find a way to help him restore the Shadow Isles to it's former glory, Jethro set out southeast having heard about the Kumungu jungle. There he hoped to find some answers to remedy the misfortune of Maokai's homeland. He passed through the deserts of Shurima. The land nearly sapping every inch of life out of him, still he pressed on. Finally making it to his destination, he was stuck by the beauty of the strange flora. He took rest on a fallen tree and began to jot down in his notebook, placing every detail his eyes beheld.

Engrossed with his new environment, he had not noticed the feline huntress crept up on him. Luckily it seemed Nidalee's curiosity caught the better of her as her eyes traced over every stroke he traced. He engaged conversation as she watched. They talked for hours, he explained the promise he made to Maokai reassuring her that was not a threat to Kumungu. With his quest still unfinished he made departure to explore the jungle more, but not till she warned him of the other threats in the jungle.

Stats:

Health: 600 + 89.50(17) = 2122 Health Regeneration: 8 + .8(17) = 21.6 Mana: 350.50 + 41(17.25) = 1057.75 Mana Regeneration: 7.325 + .525(17) = 16.25 Melee Range: 175 Attack Damage: 58.25 + 3.9(17) = 124.55 Attack Speed: .68 + 2.1%(17) = .68(+35.7) Armor: 28.725 + 3.1(17) = 81.4.25 Magic Resistance:32.1 +1.25(17) = 53.4 Move Speed: 340

Weapon: Either a chainsaw and axe. Chainsaw being the main weapon but using the axe for the W

Or have him just use an axe.

Role: Jungle tank/bruiser

Abilities:

Passive: Harvest Cooldown: 90 or 60 seconds Cut down a tree and make a path through it like Bard 's Magical Journey that only Jethro can use, also gaining 3 stacks of sap traps Path lasts for 1 min

Q: Saw Cost: 40 Mana Cooldown: 9/7.5/6/5.5/3 seconds Swing chainsaw in a semi-circle in front of him 300 units Range 300 Damage: 150 + 75% AD

W: Clear Cut or Thinning Cost: 55 Mana Cooldown: 8 seconds Charge axe to throw a long distance that hits everyone in path decreases damage by 5% each enemy it hits. Or have it increase damage by 2.5% each enemy hit. Picking the axe back up reduces the cooldown by 4 seconds Range: 750 Damage: 200 + 100% AD

E: Sap Trap Cost:1 Stack Cooldown: 0 seconds Stacks 3 Range: 300 Last for 2 Mins Active: Place a mason jar full of sap that stuns enemy champion for 2 seconds.

Other possible idea would be a grenade like Twitch 's venom cask. Cost 1 stack Range: 800 Active: throw a mason jar full of sap that creates a lasting slow pool of 10/20/30/40/50% that last for 3 seconds only slowed while in field

R: Timber! Cost: 110 Mana Cooldown: 120/110/100 seconds Range: 1500/550/275 May change range to 550/500/125 Throw a tree at a range of 1500 units dealing Area of Effect damage with the center stunning and dealing 50% increased damage in the epicenter Damage: Physical Damage 400/600 in the epicenter + 25% of AD

Character design:

Something like paul bunyan with red hair (http://img05.deviantart.net/fb30/i/2012/270/7/b/paul_bunyan_sans_babe_by_randybishopart-d5g3unr.jpg) the picture belongs to Randy Bishop (http://randybishopart.deviantart.com/)

Skin ideas:

Default Skin: just think of sion's lumberjack skin

Second Skin: Some kind of ranger. Like a forest ranger or park ranger think yogi bear.

Third Skin Possible Legendary: Bear Suit like Smokey Bear

Dance: 29 seconds in (https://www.youtube.com/watch?v=_qn-P6VEFdw)

Quotes:

Taunt: You can't see the forest for the trees.

Suggestions?

2 Comments

Foodtank2/13/2016, 1:27:58 AM1 votes

I don't understand the passive. Is it an interaction with terrain like Bard magical journey?