Future (long away, hopefully) Urgot Rework - Concept Discussion
Yo, I was just thinking to ask what people would actually be looking for in a Urgot rework and/or visual update.
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I thought we should see more of his mindset, and not really much binary as a set-to-kill half-machine. Maybe some reminiscing and such. I looked at the wiki to find (outdated) but scraps of who he was, and how determined he is to get his revenge on goody-two-shoes (
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I know its his purpose to look like an odd monstrosity of grotesque bootleg techmaturgy, but he could stand to be a TAD more "pretty," meaning he could have traces of being slightly muscular.
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I kind've want to keep his playstyle of a general long-range bruiser, but eliminate the way he's immobile. I was thinking of some gap-closer or escape "jets" beneath his more mechanical half.
Really curious on what other people think of an Urgot rework, and how he would look/play after it.