Hania: The Freedom Fighter (New Concept of permanent pet mechanic)
Authors Note: If any talented artist want to help me create some images for this champion please add me on league. IGN: DogeWizard (on NA)
Hania The Freedom Fighter Marksman Weapon: spiritual energy (deals physical dmg similar to ezreal's gauntlet)
Passive: Fang The Ferret. Fang is your loyal giant ferret companion whose soul has been bounded with yours since birth he lives and dies by your side. Helping hand: Fang can run and purchase items from the shop for Hania even when Hania is not at the shop. Fang gains 1/4 effectiveness from items. Fang can only purchase 1 item at a time. If Fang is away getting an item for you "Maul", and "spirit hunter" are disabled
Q: Evasive Movements: Dash and Jump Total Range: 475 (ezreal "e") Cost:80/70/60/50/40 CD: 18/16/14/12/10 Hania dashes in a target direction before leaping into the air in the same direction. Hania can still auto attack while in this animation. While in this animation Hania has 8/16/24/32/40% increased attack speed lingering for 2.5 seconds after Hania lands
W: Flash bang: Range: throw range 650/ dmg range 280/ FOV effect range 700 Cost: 80/85/90/95/100 CD: 24/22/20/18/16 Hania throws a homemade flash bang at a target location which explodes after a short delay. Self casting this ability throws is directly where Hania is standing. Dealing 50/100/150/200/250 (+90% AP) to nearby enemies If enemies are facing the point where it is thrown their view is obscured for 1.75 seconds. (their FOV is only the edges of their screen think reverse graves smokescreen)
MUST START THIS ABILITY (same as Azir w) E: Guidance/Maul : Cost(Maul): 80 at all ranks CD: 16/14/12/10/8 Range of Guidance: 1400 Range of Maul: can be cast from 1400, Fang will give warning of his Maul at 700 units from his target but will begin Maul at 500 units.Casting the ability on the ground moves fang around. When cast on an enemy unit or jungle monster.Fang jumps on a target dealing 70/120/170/220/270(+60% Total AD) "grounding" the target for the duration (2 seconds) while he bites at them furiously dealing physical damage.if this ability is on CD when a enemy unit or jungle creep is targeted, fang will run up and basic attack them until directed otherwise. If an enemy champion dies within 2 seconds of being affected by "Maul" the CD is refreshed. Self Casting this ability puts Fang into an idle state following Hania. Additionally if Hania moves too far from Fang, Fang will return to the idea state. When Fang reaches 500 units from his target he will leap at them to begin "Maul" this animation is dodge-able. If maul misses then Fang will begin autoing them after the animation.
R: Spirit Hunter: Range of Arrows: 1050 Cost: 100 at all ranks CD: 120/105/90 Passive: Eternal Bond : If Fang is below 30% HP Hania gains 25/75/125 (at lvls 6/11/16) movement speed while moving towards Fang. If Hania is below 40% Hp Fang receives 50/100/150 (at lvls 6/11/16) movement speed while moving towards Hania.
Active: (Fang must be within 1400 Range of Hania, upon activation Fang cancels "Maul" or other attacks to run to Hania) Hania mounts Fang and Hania creates a bow infused with spiritual energy for 12 seconds. During this time Hania and Fangs health bars combine and have (5%/15%/25%) increased movement speed. Hania can then fire 3 Spirit arrows that pierce deep into her foe's soul and deal 100/200/300 (+30% Total AD) and slow the target for 10%/20%/30% All basic abilities can be cast throughout the duration of this ability. At the end of the ability health is split 60%-40% between Hania(60%) and Fang(40%).
Respawn Mechanics for fang: If Hania is alive Fang will spawn near her (similar to how skarl will run out of a random place for Kled) If Fang is running to get an item and Hania dies. Fang will run to the fountain. If Hania is in combat and dies while Fang is nearby, Fang will target her killer while his health rapidly depletes. (Similar to Annie and tibbers).
Hania Stats: Health: 548 (+80) Health Regen: 6 (+.55) Mana: 310 (+45) Mana Regen: 6.1 (+7.1) Attack Damage: 54.44 (+.2.22) Attack Speed: 0.625 (+.27) Armor: 21.66 (+3.5) Magic Resist: 30 (+.15) Range: 560 Movement speed: 330
Fang Stats: (Fang fully benefits from runes and masteries) (Restating here that Fang receives 1/4 effectiveness from items) Health: 400(+50. PER MINUTE) Health Regen: 85% of Hania Health regen Attack Damage: 100% of Hanias Total Ad Attack speed: 0.5 (+.11) Armor: 30 (+4.0) Magic Resist: 30(+1.5) Range: 150 Movement speed: 350
Questions and Comments are appreciated and encouraged. Let me know what you like or what could be changed!