Annie Update - Smarter Tibblers

NvrBst·4/20/2016, 3:49:53 AM·2 votes·648 views

Suggestion: Make tibblers stick to its target better.

Reasoning: If you tell tibblers to attack someone, tibblers is right behind the guy chasing, but the guy walks into a bush then tibblers will immediately come back to annie. I typically need to constantly "r" when enemies get near bush's so that tibblers will go into the bush. Same thing if they walk around a wall; aka any vision loss.

What tibblers should do: auto walk to the last point his target was at if the point is "x units" from brush. Once arriving if he regains vision of his target he should auto target that guy again, and repeat! If tibblers doesn't see his target after getting to the bush he then should run back to annie like he does now.

If tibblers target only disappears for a ~1 (not via bush) then tibblers should auto re-target that guy as soon as he regains vision of him. AKA vayne ult or such (could also continuing walking to last known location like the brush change for 1-2s).

Thanks, it'd make controlling tibblers easier. And coupled with the "rage" changes that are coming to annie for the mid-season mage update, I think this would be a good addition. Thanks.

1 Comments

NvrBst5/6/2016, 12:20:48 AM2 votes

Update After Playing The Updated Annie: 6.9 Patch notes mentioned:

PRESENCE OF MIND Tibbers’ AI has been improved to better follow Annie’s commands and reduce cases where he suddenly stops doing anything.

This is great. I haven't run into any cases where tibbers is sitting there doing nothing now (before for example if enemy went into bush and tibbers ran back to annie he'd basically sit there doing nothing most the time, if I forgot to retarget for him).

The 60% move speed toward annie is good and bad... Now when we lose vision of his target he zooms back toward annie basically losing any chance of catching the guy he was after, very punishing for the people who are not used to constantly mashing r while they are chasing someone down for the kill (while keeping in mind the "q/w/e/rclick" during the constant r mash mind you). The 60% mspd boost should be kept though as it is great for when the target is dead, or annie decides to retarget him to someone who is damaging annie for example.

Constantly mashing 'r' so your pet will stick to a target is silly. Tibblers should be updated so he is smart enough to execute annie's command and not falter/panic just because he lost vision of his target for 100ms.

It seems like you guys are trying to do something to make him smarter (aka patch says 'Tibbers’ AI has been improved to better follow Annie’s commands'), but try to take into consideration the edge cases when he looses vision of his target (aka do something a little more natural for a beast; there is a closer target? target that if you want, if not, follow the prey into the bush like a bear would. If he enters the bush and the target is gone maybe have him sit there for 1s looking around, then come back to annie, it is more like what a bear would do irl)

Thanks