A new mechanic for a champ
A monk champ, peaceful style zen boi. He plays with mana. I only have a few kit ideas if you have any others or concept arts please share. Melee/Mana Top/Support maybe CC, maybe light bruiser (He'd be ok with ap but he's not meant to be a mage) He is meant to be a lane bully in a new way rather then you backing for health you need to back for mana, cause most champs lose trades without ablities Passive: Inner Balance You seek balance, after 3 seconds not in champion combat your mana and health start to balance out. You gain health for mana or lose health for mana depending on which is lower(Equilibrium). This could go for or against you so you have to be balanced in offense and defense Q: Siphon (no cost, med CD) You steal mana off opponent. Maybe health if they have no mana bar. Used to drive out of lane without hurting (this champ doesn't like killing as much) W: TBA E: TBA R: Silence (100) Monk yells out silencing all enemies in an area and gains MS. Imagine Zenyatta but instead of healing in silences. This is not a single circle, it sticks with this champ as he moves, so you need to run away and he can move to prioritize a certain enemy.