New AP starting item idea - Battle Mage's Signet
edit: Re-uploaded as I couldn't change the title after 10 minutes
http://i.imgur.com/GzN71eh.jpg
**Battle Mage Signet **costs 400g +15 ability power +50% base mana regen +15 Movement speed (or +x) (Unique) Passive - Basic attacks deal an additional 3% - 7% (based on level) of your ability power as magic damage to Minions & Monsters
info about passive
-Doesn't proc against Champs -Since there is already a mastery that deals up to 5 bonus damage on hit against creeps, the passive is weak in the very early game, gaining its power in the mid-early and late-early game. -Can be a godsend for the nearly unviable Melee AP mids (Kassadin, Ekko)
Level Scalings at Level 1- 3% of your AP on hit Level 2 - 4% AP on hit Level 4 - 5% AP on hit Level 6- 7% AP on hit
Idea behind this - Melee AP mids can be extremely oppressed (to an unfun and unhealthy level) in the early game until around level 5 to 7 when they are versed against any kind of ranged mid or an AD assassin.. this item will help them get in and get out while allowing them to CS slightly quicker. It gives you a decent passive and a slight move speed buff at the expense of hard sustain compared to the other two starting rings.
I believe it fills a niche that
and
can't fill.
Anyways.. I thought this was a healthy idea, any thoughts?