Olaf Rework Idea
Olaf Rework Idea
Olaf would be carrying a large 2 handed axe on his back and an axe and a shield in his main and off hand. he would have a spiked helmet as well
Head Over Heels Passive: Every 30 seconds, Olaf's next basic attack will instead head butt his next target enemy, throwing them over his head, behind him a short duration and deal significant physical damage.
Axe Throw Q: Passive: Enemy champions hit by Axe Throw take 5% more damage from Olaf for a short duration.
Activate: Olaf becomes stationary, spinning in place for a short duration, knocking enemies back a short distance. After .5 seconds, Olaf may reactivate this ability to throw his 2 handed axe towards a target location. Enemies struck by this are dealt physical damage, and have their armor reduced by 5% for a short amount of time. Damage is increased by distance traveled. Olaf may walk over his axe to regain it and reduce the CD of this ability by 30%.
Berserker Rage W: Activate: Olaf spins 3 times towards a target location with his axe and shield. Enemies hit take physical damage and are slowed by 30% for .5 seconds. If Olaf has his 2 handed axe equipped, he will spin 4 times and deal bonus physical damage, and apply a short bleed for targets current health over 3 seconds.
Berserker Lunge Costs Health E: Activate: Olaf will shield bash in a cone in front of him, dealing physical damage and stunning all enemy units for .5 seconds. If an enemy champion has been hit with Axe Throw within 3 seconds, you may activate this ability instead to jump to their location, dealing an AOE physical true damage upon landing and a 1 second stun.
Ragnarok R: Passive: Olaf gains 10% attack speed whenever he uses an ability. This effect stacks and lasts for 5 seconds.
Activate: Olaf will remove himself from all CC, current and future for 5 seconds. Using abilities at this time will reduce the CD of his abilities by 2 seconds.