Myz, the Protector of Unknown.

Aradehk·5/26/2015, 12:17:14 AM·1 votes·398 views

Lore: Myz's origins are unknown, just like what it protects. It protects what is unknown to man. What man fears. Many believe it protects small secrets, such as the location of treasures, but that is not true. What Myz protects is far worse. It protects the true evil of life, it protects sheer terror. All because it should not be witnessed by anything. Many have tried to fight Myz in an attempt to see it for themselves, but they have failed. For if it is revealed, the world will forever change.

Abilities: ( Myz has a ranged attack)

Passive: Mysteries Released: Upon death, the unknown is revealed, fearing everything that assisted in Myz's death for 2 seconds and dealing 10 x lvl true damage to them. The effect does not go into effect if the enemies who assisted in Myz's death get 3000 units away from the place of Myz's death.

Q: Other Side: Opens up a portal over target location, and after 2 seconds all units inside are flipped onto the other side (visual effects as well), are trapped inside for 2 seconds and take 50/80/110/140/170+ 30% AP + 30% AD magic damage. At the end of that 2 seconds, they flip back over, freeing them but dealing 25/40/55/70/85 +15% AP + 15% AD magic damage. If they are allies, they are healed instead of taking damage. While trapped in the portal, all units take 75% reduced damage. Cooldown: 16/15/14.25/13/12 seconds. Mana cost: 70/75/80/85/90 mana

W: Misterious: In a large area around Myz, a mist appears, slowing all enemies by 20/25/30/35/40%. It lasts for 10 seconds, and if enemies stay within the area for the duration they lose 5% of their maximum health. Allies in the mist move 10/15/20/25/30% faster. Cooldown: 23/22.25/21/20/19 seconds. Mana cost: 60/65/70/80/90 mana.

E: Man's Foolishness: Passively applies a stack of Foolishness to enemies every time they deal damage to them, for a maximum of 10 stacks. Gains 1 armor and 1 magic resist equal to half of all the number of Foolishness stacks on enemies within the active's range. Upon activation, deals 30/40/50 x number of Foolishness stacks on enemy magic damage to all nearby enemies. If they have maximum stacks, then they are slowed by 20/25/30/40/50% for 2.5 seconds. However stacks are consumed and enemies cannot gain stacks for 5 seconds. Cooldown: 11/10.25/9.5/9/8 seconds. Mana cost: none, but consumes all stacks on nearby enemies.

R: Unknown: Targets nearby units, then all targets and Myz disappear and become untargetable for a few seconds. After 1.75 seconds, all of them reappear. When they reappear, any unit that is an enemy takes 120/240/360 true damage. If they are allies, they recover 120/240/360 health back. If this ability kills an enemy champions its cooldown is reduced by 10 seconds. Cooldown: 135/110/95 seconds. Mana cost: 10/20/30% of current mana.

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