Heo´Rung - The thunderbolt of the void

MrFluffyPuffy··7 votes·1,110 views

Category: Support/ Tank

Heo`Rung is a boar likely being out of the void.


Lore: HeoRung is a creature out of the void. He attacks his enemies with short and fast attacks. It is notorious for his velocity. Noone can escape HeoRung by simply running away from him. It is only possible to escape from him by fighting him or tricking him out. There were few who could resist his attacks and escape.


Abilities:

Passive: Allies can ride on HeoRung through a right click on him. Allies can only cast certain abilities while riding. Certain gap closers (Amumu Q for example) can also be castes, but the ally jumps off then. When the ally dies, he falls off from the back. If HeoRung dies, the ally falls also off. The ally jumps off through another movement command (right click, flash, teleport).

Not with me: Champion who are already riding something or the sit animation would look strange on them, can´t ride on HeoRung (Kled for example can only ride one HeoRung while he is unmounted, if he gets enough courage, then he jumps from Heo`Rung on Skaarls back)

  • Heo`Rung still controls himself.

Q: Heo`Rung roars, therefore enemies are scared for 1 second.


W: Heo`Rung jumps on an enemy.

Passive: Heo`Rung builds up movement speed. The movement speed gets only through damage or crowd control lost.


E: Heo`Rung creates a short void tunnel, which he runs through. The tunnel closes right after that. He can use this ability 3 times in a row. If he didn´t use the second or the third cast, the ability sets itself on cooldown. Every cast costs mana.


R: Heo`Rung chases an enemy. An arrow shows him the direction to the enemy. Through the color of the arrow he can see if no/ few or all enemies are near his target. He also gains an bonus on offensive and defensive stats.

Passive: Allies who ride on Heo`Rung take less damage.

17 Comments

Cpt Pants2 votes

Good to see concepts, but he can't really do anything else.

His tools are:

  1. Regular Basic attacks (supposing he's melee)
  2. Out of combat movement speed.
  3. Mobility
  4. Mobility (maybe damage)
  5. (Most important) He provides allies with mobility almost constantly.

What else? He has his niche, but what does he provide other than that? He can't deal any damage, he seems like the least damaging champion ever made. He does nothing when he's alone. His kit doesn't really seem to do anything other than "Take him and run."

I suggest you reconsider his kit, think about it more, think what you want him to do, what you don't want him to do, and think of something that lets him be a tad more versatile. Right now, he's just "not working".

Good luck!

P.S. Forget balance at this point. Not your job. Try to think of a kit that compliments its self.

MrFluffyPuffy1 votes

Thanks for the response

Yeah he could need reworked abilities. But Soraka would be in the same spot, she can´t do much alone. She has basically only 3 spells which she can use while alone. She doesn´t do damage and has not much CC. She can´t do much alone and also she doesn´t provide much rather than heals. But this is fine cause her porpose is to heal the allies.

But I mostly gonna rework his W into an ability with more CC. I think the rest of his kit would be fine then, if the new W fits to it.


Could you also look on to this two concepts (I don´t ask for big reviews, just a simple comment if you like it or not would be good):

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/QiiAZkH7-som-num-bringer-of-sleep-champion-concept

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/eUiynFzQ-dwaal-the-dark-light-version-11

Thanks

Cpt Pants1 votes

I disagree about Soraka.

Sure, her niche is THE healer, but she can deal significant damage if left unchecked. Q + E are damaging abilities. Let's take another example, Braum - Passive is damage (basic attacks) + cc, Q is damage, R is damage.

I'll try to look over the other concepts, no promises.

You could check mine as well:

http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/EZY7EBtG-champion-concept-miscela-the-chameleon http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/RyNzdWyE-kit-suggestion-ao-shin-the-storm-dragon-duality http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/MPfFX1HG-champion-suggestion-avasha-the-master-of-the-morgon-relics-including-kit-and-lore

MrFluffyPuffy1 votes
Frosty1781 votes

he ned buff

MrFluffyPuffy1 votes

why?

Frosty1781 votes

wait is he aa reliant?

MrFluffyPuffy1 votes

No. But he is definitely not underpowered. He is just a support, don´t forget that. Also his riding mechanic allows ADC to kite extremly well, while Heo`Rung does most of the work. Also tanks can ride on his back into the enemy carries (for example Gragas).

Therefore he shouldn´t be allowed to make extremly damage or have to much crowd control.

Toplane Fencer1 votes

Kiting would be extremely difficult. The adc controls the AA's and Hea'Rung controls the movement, making it easy to cancel the adc's aa's if you try to kite for them. Pretty hard to kite for someone else's aas.

MrFluffyPuffy1 votes

He would have been anyway more for premades, like Kalista is. But I have a new version of this concept (Ethreal gave me the idea), which I will try to post it today or tomorrow.

Toplane Fencer1 votes

This would still be extremely difficult for premades. Anyway, what does he bring to the table except being a teleportation device and some movement speed for the adc?

I like the general idea but it's just not realistic and would be considered a troll pick. Supports need to bring something to the table that helps the adc fight. The adc would pretty much have a 1v2 lane, and late game have no one to peel for him. (that Q is really weak). Do you really think that some movement speed will be more useful to the ADC than Braum with his shield and his passive and his ult and his W peeling for them?

Also, there would be too many champions that can't ride on Heo'Rung. Only humanoid characters would be able to. And lots of abilities would be rendered useless when sitting on Heo'Rung such as Vayne Q, caitlyn E, Quinn E, kalista passive etc.

Now his W doesn't fit with his kit. Assuming you have an adc on your back, you don't want to go into melee range of the enemy. The adc would just get bursted down. Also I'm not entirely clear how his ult works. It sounds a lot like Kled's ult to me though, except it gives an indicator to your enemy's location. Could you please explain?

It kinda sounds like Heo'Rung wouldn't be able to AA much in a fight as you'll mostly be wanting to try and stay at your adc's max range, kiting your enemies. Wouldn't that basically result in a 4v5? I mean sure the adc will feel like fighting against a slightly fed adc but one without a support.

I know I'm just pointing out the problems here, but I honestly can't think of any solutions. If I could, I would.

redfeenix1 votes

Very interesting riding mechanics... Hmmmmmmmm

Can you further explain his e? So it has 3 casts and if he doesn't use all 3 it goes on cooldown? I don't understand that part.

MrFluffyPuffy1 votes

Imagine it a bit like Kled´s E. While Kled cast it, he can use it another time (but only on the same target, after some seconds it goes on cooldown when it was not used)

It goes the same way for Heo`Rung. When he used the ability first, then he can use it 2 more times without any cooldown within some seconds. If he doesn´t use it, it goes on cooldown.

Éthreal1 votes

You should change the animal itself. Maybe not even necessarily from the void, either. Perhaps a Rhinoceros? That would be nearly original. The charging boar is already spent on Sejuani, unfortunately. The riding mechanic would be so amazing, especially being a support/tank. The only other champion I see doing that is Tahm Kench, but your concept allows the player(s) to actually attack (limited) on this animal? Pretty legit. A different animal would also allow more DPS to emerge. A rhino per say could allow for, obviously a charge, but even a knock up with its horn. A trample mechanic. Don't get your head stuck on just mobility, I feel like that's where you went wrong the first time. You have the potential champion on paper, you just need to think outside of the box a little more. Rhinos sharpen their horns all the time! You could have a passive 3rd hit will sharpen your horn and do bonus damage, perhaps a bleed or slow. <3 Maybe even a beast master that summons illusion copies of animal spirits (not like udyr) that have enrage timers much like Tibbers

MrFluffyPuffy1 votes

I first wanted to create a support out of the void or from Noxus (but to create a support out of Noxus is harder). Then I searched for mechanics which could fit to a support out of the void. Then I came up with the flexible and fast boar. The boar fitted, because it was wild, flexible and fast.

->Thanks to you I have a new idea for this, which I try to post later. It would still be around the riding mechanic, but the abilities would also support him to play alone.

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