An idea for a new form of stealth
My idea for a new form of stealth is as follows. I call it intel denial stealth. It goes on stealth wards and traps like
's E,
's W,
's R, and
's human form W. What it does is, when an object with this stealth type is detected, it is treated as revealed permanently. This makes sense because the objects with this stealth type never move after being placed. Therefore, the fact that it's invisible shouldn't matter if the enemy already knows it's there.
I know that this would raise the skill cap for warding, champions like
, and playstyles like AP
, but I'd rather curse my own stupidity and my enemies' cleverness rather than the game itself.