An idea for a new form of stealth

Percabeth OTP··6 votes·489 views

My idea for a new form of stealth is as follows. I call it intel denial stealth. It goes on stealth wards and traps like Jhin's E, Shaco's W, Teemo's R, and Nidalee's human form W. What it does is, when an object with this stealth type is detected, it is treated as revealed permanently. This makes sense because the objects with this stealth type never move after being placed. Therefore, the fact that it's invisible shouldn't matter if the enemy already knows it's there.

I know that this would raise the skill cap for warding, champions like Teemo, and playstyles like AP Shaco, but I'd rather curse my own stupidity and my enemies' cleverness rather than the game itself.

15 Comments

UnboundHades3 votes

what

Bradyo1 votes

It basically means you can see traps and deny them when in stealth.

Navarune3 votes

[{quoted}](name=Numbers cant lie,realm=NA,application-id=A8FQeEA8,discussion-id=QwZIvdO8,comment-id=,timestamp=2017-05-30T15:52:45.265+0000)

What it does is, when an object with this stealth type is detected, it is treated as revealed permanently.

Actually, this sounds like a nerf to Shaco's boxes, Teemo shrooms, etc.

Bradyo1 votes

That is, if you're playing Evelynn or Rengar, etc.

Navarune2 votes

Maybe I'm misunderstanding, but I think the OP actually means once you run a sweeper/scryer over these objects, they are permanently revealed, i.e. won't go back invisible once the sweeper runs out. The suggested change is to the traps themselves, not to any champion directly.

Bradyo1 votes

That needs to be a thing but that's not what he is suggesting.

Navarune3 votes

[{quoted}](name=Numbers cant lie,realm=NA,application-id=A8FQeEA8,discussion-id=QwZIvdO8,comment-id=,timestamp=2017-05-30T15:52:45.265+0000)

It goes on stealth wards and traps like Jhin's E, Shaco's W, Teemo's R, and Nidalee's human form W.

Sounds to me like it is. He's suggesting this type of stealth be applied to wards and traps, not on champions.

Bradyo3 votes

Nevermind! You were right. He confused me when he said "stealth."

Percabeth OTP3 votes

That's exactly what I mean.

Bradyo1 votes

Yeah, Agree with it. It doesn't make sense that an invisible trap would go invisible after being uncovered.

mr Boombastic7871 votes

It is, but not too big, it is not like they are always visable, just if you've spotted them with eather a controlward, sweepinglens or with duskblade. I mean you would almost always kill them anyways when the effect is active, so if you don't kill them when the effect is Active they will stay revealed wich would just drop alot of frustration.

Bradyo1 votes

So, you want Shaco to be overpowered?

mr Boombastic7871 votes

Yeah, atleast for traps like Teemo shroomes. I think it would be a to big of a nerf for wards though.

FlameHalbrdOkido1 votes

maybe not for wards but for champ traps? Yes

DrugsForRobots1 votes

I'd rather see Shaco's W had a spring delay like Jhin's trap. If it took 3s to count-down, it opens up his power budget. Teemo's could explode into a DoT poison cloud, allowing the enemy to run out of it to stop the damage, rather than applying the DoT to the afflicted enemy.

Also, even with your change, you'd still need a specific counter-item just to enable the perma reveal. I mean, what happens if a Shaco places a box, you see him place it, but don't have the appropriate counter-item? See what I mean?

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