Amoline and Norra - Masters Of Puppets (Champion Concept)
Passive - Stand Of The False Coven Upon The start of the match Amoline and Norra will have R available. prior to the match start at character selection screen, players may choose Amoline or Norra, If a second player in the same team picks the other then R's second ability will be active instead. If Amoline and Norra is both played and is within 1500 range of each other disable husk and instead grant 25% of each others Ability power as Attack Damage to the other
R - No Strings On Me The player will be playing as either Amoline or Norra, the non active champion will be a puppet that works similarly to other champ summons, activate R to switch between Amoline or Norra. Amoline and Norra has 2 separate health bars similar to Kled and Skaarl. the non active body takes 50% less damage, and will return once cool down has replenished If Norra and Amoline is both active in game then they both will receive a Husk Puppet instead of the other. and will not switch places with the Husk
If both are active and near each other, passively mark the enemy champion if hit with either an ability or basic attack, casting String Follows will automatically target the enemy champion marked regardless of range.
Q - String Follows Amoline or Norra will send a orb flying towards the enemy at a slow rate (200ms) that stays in flight for 5 seconds following them dealing damage to anything it passes. If the orb hits the target deals massive damage If the orb passes Amoline's body ignite the orb, dealing 50% bonus ap damage to anything it passes If the orb passes Norra's body. slow the enemy for 20% + 1.5% AP to anything it passes. If the orb passes a Husk's body. speed up the orb to 400ms and heal for 20% of the orbs damage
W - To Me (toggle) Allows Norra, Amoline, or Husk to rest on top of Amoline or Norra healing the puppet and granting a stat increase till W is deactivate they are then healed by 1% of your AD or AP adaptive per second If Amoline is resting gains 3/5/7/9/11% of AP as attack damage If Norra is resting gains 3/5/7/9/11% of AP as Armor and Magic Resist If Husk is resting gains 3/5/7/9/11% of AP as bonus movement speed If Norra and Amoline is both active near each other than W is auto on and cannot be toggled off until they are at least 1500 range away from each other.
E - Aura Leak Amoline and Norra /Husk will do a blast around their body dealing damage and giving allies bonus health regeneration , they will also heal them self % for the damage dealt. If Amoline and Norra are both being played and near each other, the spell can be cast twice at the expense of each others mana.
Why a duo champ? - Well they both have interesting backstories as high ranked mages who disappeared out of the blue, and plus duo champs have worked out prior example is Cho'Gal from Heroes Of The Storms as well as how Kled works for double health. I honestly feel like a kit can be made with this concept where its either together or shared.