(Champion Concept) Petite Hime - Mountain Queen
Story - Hmm look at that town, so humble, so happy. A townsfolk would come by every now and then to bargain an offer. I accept to change their fate of what they wished to accomplish as i watch his return to the town, Oh ain't he so proud? Why i gave him a look he cant refuse. As a time came forward his price was to come, at his wedding as i approach, his dearly beloved asked "please don't harm him", A sweet little thing with the request came about i turned her sour without a doubt. As i stand there to watch her kill her beloved, oh how much joy do i have, as i said "You have done this to yourself now how does that Pride feel?"
Theory and Inspiration - The way i see things is if the 5 darkin weapons were to be siblings what about Kench? what is Kench and where did he came from? I believe the Darkin is a title of 5 demons who are in weapons and that they as a whole belong to a bigger race of demons in which Kench is one of their cousins. In so if the 5 are based of Human actions maybe Kench can be of 7 sins. So if you were to think if Gluttony belongs to an endless river wouldn't Pride belong in the Mountaintop where they are the highest to shine bright. Tahm Kench is a mix between two languages to say tasty fish, and i feel Petite Hime is a mix meaning Pretty Princess.
Petite Hime - Mountain Queen
Passive - Restless Bargain Ranged adc controller Being hit by an enemy ability or basic attacks reduces cool down of Petite Hime abilities by 1 second. Being hit by an enemies abilities places a mark that lowers the enemies damage by 5% Petite Hime attack damage for 5 seconds stacking a total of 3 times
Q - Frost Fist Target Range - 1200 Mana - 70 Cool down - 14 seconds Enemy Minion control time: 10/11/12/13/15 Max Trap 5/5/7/7/10 Bonus damage from stepping on traps : 40/45/50/65/70% of Petite Hime Attack Damage
Deal 100% Attack damage however leaves a trap at target location that cannot be disarmed, the enemy that steps in the trap switches sides fighting for Petite Hime instead, If the enemy champion has 3 stacks that steps on the trap, Hime becomes untargetable and can control the enemy champion for 3 seconds. If 2 or more champion with 3 marks who stepped on a trap, the other subsequent champion would take 100% of Petite Hime attack damage instead If its an enemy champion who doesnt have 3 stacks steps on the trap, they gain a stack and take % of Petite Hime attack damage.
W - Brute in Beauty Cool down 18 seconds Mana - 80 Lifesteal: 10/11/12/14/15% Missing Health Bonus Attack Speed: .01/.02/.03/.04/.05 per 5% missing health (yes 1.0 bonus attack speed at max rank with 90% missing health) Gains bonus attack speed and lifesteal based on missing health for 4 seconds
E - Pretty stare Range 250 Damage: 80/120/160/200/240 (+60% Attack Damage) cooldown 12 seconds Deals damage to target, if target Monster or Minion dies then they will follow Petite Hime and fight for her. If the Target enemy has 3 Marks and dies, the Target enemy becomes a ticking time bomb similar to Kog Maws death that follows the closest enemy champion similar to maokai's babies, if there are no enemy champions nearby, then then target doesn't move. If the enemy target has less than 3 stacks, poly morph them into an elderly hooded figure instead for 1.5 seconds.
R - Bargain done well Cooldown - 180/160/140 Passive - Enemies have a Red health section equal to % of damage dealt by Petite Hime which becomes back to normal health in 5 seconds Red Health from damage dealt - 40/80/120 % of damage dealt. If an enemy with Red health dies, deal damage to the nearest enemy = to 40/80/120% of Petite Hime's damage
Active - Deal the red health as damage to all nearby enemies within 1200 range and slows them. Slow % - 20/40/60