This is unfinished, ignore it.

Scylina·8/20/2015, 1:28:25 AM·1 votes·616 views

JUST A THING TO NOTE:

I do not have visual concepts of these lovelies because 1: I can't draw and 2: I don't have money to get a commission (if that's even feasible). But, if I could draw the way my mind does, they would look GORGEOUS.

So, first off is

Scylina, Spirit of the World River

Another thing to note: this is going off of Ancient Chinese lore which had river spirits in the form of Eastern Dragons (that's what I envision, at least). Champion concepting (Look, new word!) is completely new to me and I have no idea of the dos and don'ts.

Health: 512 (+76 per level) Mana: 365 (+70 per level)

Health Regen: 6.5 (+0.4 per level) Mana Regen: 5 (+0.9 per level)

Attack Damage: 47 (+2.8 per level) Attack Speed: 0.625 (+2.2% per level)

Armor: 21 (+3.5 per level) Magic Resist: 30 (0 per level)

Range: 475 Movement Speed: 340

War is eternal.

Scylina has learned and re-learned this time and time again.

For the countless milennia that she existed, mortals have waged war, with only years of rest. And each time, her waters get sullied by the blood of the fallen. Too late did she realize that this blood was tainted by insanity, which slowly coagulated over the years, and created a separate entity by the name of Deline. This entity was born from and lived on this blood, touched by the unholy ground of countless wars, and thrives on the madness that comes with it. Scylina immediately expelled this entity and brooded for years over the event. She came to a conclusion: She must find this entity and end it, before it can wreak any more havoc than it may already have on Runeterra. Her search for this entity has lead her to the League of Legends, where she waits for the entity to come and feast on the tortured blood in this battleground.

"I do what I must to protect this world that is my home and sister."

Mage/Support

Passive: Strength of the Flowing River

Scylina moves 30% faster and does 15% more damage with her spells while in the river or while her ultimate is active. Scylina's spells also heal nearby allies for 5/

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