WHAT ABOUT YORICK

xlollix·3/8/2016, 5:54:52 PM·1 votes·477 views

Yorick YORICK... A champion I see being played for kicks or for just fun, never seriously, He has terrible mana issues, great early game that will stomp on anyone if they are melee and a just down right terrible late game with kiting issues, well what if you changed how he worked just a tad for is to good early, bad mana costs and his terrible late game, here is an option of what Riot could do that could improve his Kit. (Well what I think could improve him, Number could be tweaked but I think this will make him way more fun while giving him some more life)

Okay So imagine that he no longer spawns a Ghoul every ability, as a new part of his passive added

Unholy Covenant Yorick takes 5% reduced damage and his basic attacks deal 5% more damage for each summon that is active Every 15/12/10/8 second at levels 1/6/11/16 stacking up to 2/3/4/5 Ghouls at levels 1/6/11/16 he gains a Ghoul to summon, These Ghouls add extra parts to his Abilities. Each Ghoul Deals 35 Attack Damage (+10%/15%/20%/25% of Yorick's AD) at levels 1/6/11/16 when Auto Attacking and can be controlled. They Have 35% Of Yorick's Max Hp as Health. Ghouls have Yorick's Base movement speed (+20%/25%/30%) at levels 6/11/16

Omen of War - 7/6.5/6/5.5/5 second Cooldown with 40/45/50/55/60 Mana Costs Yorick's Next Attack will leap a medium distance to his target and slows them 25% for 2 seconds while dealing 30/35/40/45/50 +(10% Bonus Ad) as Bonus physical damage to the attack. ( FYI : This Counts for an Auto attack Reset) IF YOU HAVE A GHOUL STACK You summon a Ghoul that will snare your enemy, instead of slowing them, for 1 second and adds 20% extra Damage to the Ghoul summoned by this Ability.

Omen of Pestilence - 10 Second Cooldown with 50 mana costs at all levels Passive - Every 10 Seconds Yorick's next attack will deal 10%/15%/20%/25%/30% of his max Hp as bonus physical damage and heals him for 30% of the damage dealt to the enemy champion and 10% for minions and monsters. Active - Yorick gains 15%/16%/17%/18%/19% base movement and attack speed for 5 seconds. IF YOU HAVE GHOUL STACK Summons a ghoul on your next attack that has 20% more movement speed and this Ghouls auto attacks Slows the attack speed of enemy units hit for 10%/15%/20%/25%/30%

Omen of Famine - 35/30/25/20/15 second Cooldown with 90 mana cost at all levels Yorick sends a soul to haunt his enemies and fears them for 1 second every 5 seconds for 15 seconds. During the fear time all Ghoul will target the enemy unit struck afflicted. IF YOU HAVE A GHOUL STACK Spawns a Ghoul to Torment them for 2 seconds instead of 1 and deals 50% less damage to enemy units if attacks.

Omen of Death - 100/90/80 second cooldown with 100/110/120 mana costs Yorick conjures a revenant in the image of a target allied champion. Revenants deal 45/60/75% of target ally's Attack Damage and last for 10 seconds. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them for up to 10 seconds. If Yorick targets himself then he spawns all remaining Ghouls on his passive ghoul stacks and refreshes them. (If he has 3 stacks up at level 16 and Ults himself then those 3 spawn and he gains 5 stacks), during this time him and his Ghould will gain 10%/15%/20% attack damage, attack speed, movement speed, and tenacity

3 Comments

Sahn Uzal3/8/2016, 5:58:07 PM1 votes

Wait are you just throwing some more shit on his abilities? Overloaded =/= better. -_- Anyhow, Riot's working on him. He'll get his full VGU after the Mid Year Mage Update. The guys that worked on Poopy are working on him now. summoner 31

JRobin313/9/2016, 2:33:12 AM1 votes

Alas poor Yorick! I knew him not, but crushed him in lane with melee champions like all the freaking time...