Stazz - The True Vampire (my first try to make a champion, don't be mean)
Reference image and concept art: https://67.media.tumblr.com/cb2c3b83070c256a7c5824ee68e319f7/tumblr_n3ii0clpRE1qayrlio1_1280.jpg http://tumbnation.com/tumblr-blog/boysquad/post-81682811081
About champion: He is hybrid between enchanter and warden, meaning he enhances other, can soak up lots of damage, keeps his allies safe, but doesn't do significant damage alone, can't snow ball and works best while grouped with others. He is melee champion.
Blood Lord (P) - your basic attacks drains 8 [+2.5 per your level] health from your target, healing you for the health you drained. In addition, all healing on is increased by 0.5% for every 1% of your max health missing.
**Blood Fiend (Q) ** - sacrifice targeted friendly minion, turning it into a blood fiend. This fiend will retain minion's gold value, will follow you and attack nearby enemies. You can't control it, but it will try to attack same enemies you are attacking. At rank 5 of this ability, you no longer require a minion to be sacrificed and can summon it for double mana cost without sacrificing a minion. However, if you choose to sacrifice minion, then your blood fiend will get temporal shield, absorbing up to 500 [+20 per your level, +15% your max health] damage over 10 sec. Range: 400 Fiend's health: 350/500/650/800/950 [+70% your bonus health] Fiend's attack damage: 30/40/50/60/70 [+2 per your level, +35% your attack damage] Leash range: 600 Cooldown: 30/27/24/21/18 sec Mana cost: 85
Gaze of the Lord (W) - focus your gaze on your target, turning it into stone for 3 sec. You can't target yourself. If you have focused you gaze on friendly champion, then he will get 20/25/30/35/40 bonus armor and regenerate 30 [+8/9/10/11/12 per your level, +5% your max health] health over the duration of this buff. If you have focused your gaze on friendly non-champion, then it will become immune to all damage for duration of this buff. If you have focused your gaze on an enemy, then he will lose 15% of his armor and all slowing effects will be 15/20/25/30/35% more effective for duration of this debuff. Range: 400 Casting time: 0.15 sec Cooldown: 16 sec Mana cost: 60/65/70/75/80
Blood Command (E) - toggle to create an aura around yourself. Nearby friendly champions, excluding you, and you blood fiend will get 18/21/24/27/30 [+2 per your level] bonus movement speed. Nearby enemy champions will lose 8/10/12/14/16 [+1 per your level] movement speed, and take 10/15/20/25/30 [+20% your attack damage, +10% your ability power] magic damage per sec. Radius: 320 Mana cost per sec: 18/21/24/27/30
Blood and Magic (R) - when you run out of mana, you can use your health instead of mana and continue to use all of your abilities (works like passive for all your abilities). Release a ball of magic and blood towards your cursor. It will deal 50/80/110 [+3 per your level, +5% of your max health, +50% AP] magic damage to first enemy hit. Deals 50% more damage to enemy minions and jungle monsters. It it hits an enemy, then this ability will be on shorter cooldown. If this ability kills an enemy, then it will be on much shorter cooldown. This ability will apply all your on-hit and on-spell-cast effects and heals you for 15% of damage done. Range: 850 Normal cooldown: 10 sec Cooldown if it hits an enemy: 5 sec Cooldown if it kills an enemy: 1.5 sec Mana cost: 70/80/90
Essential items:

Offensive items:

Defensive items:

Top lane universal build:

Support universal build:

400 years ago, Stazz was a young man, his father was a duke, so he too was a nobleman. He was pretty vain, shallow and arrogant, as he was spoiled by his parents. He loved to boast, he loved to hunt, but the most, he loved boast about hunting. When strange rumors started spreading, about strange blood sucking monster, who terrorized nearby villages, Stazz set his mind on hunting down this monster. Several weeks it took to track this monsters, the hunting party finally found its layer - deep and dark cave bellow the earth. 10 of them descended, leaving 2 on the watch. After several hours, only 1 managed exit the cave - it was Stazz. However, he was changed, not much at first, but his eyes were blood red. His men asked what happened, where are all other men of the hunting party. His only response was - [I can feel her, she left something inside of me]. Few days later, Duke announced his son dead, but that was i lie, because his son, Stazz, turned into blood sucking undead, so his father wanted to hide this shame from everyone. As days gone by, more and more people were send into Stazz's chambers, feeding him with blood. Stazz grew bored of this prison, his fear and confusion was overtaken by pride and his new powers. He felt strong, not as a son of the Duke, but as a creature of darkness. He killed his father, took the family fortune and started terrorizing people. He created a personal army of his own, to protect him, because, while he was active and strong during the night, he was weak and vulnerable during the day. His terror spread over the land, as he took young men from villages, to feed his thirst for blood, he rob people of their money and personally raided villages during the night. Many people tried to resist, tried to fight this monster. Many of them were overtaken by his strength, even those who were sure to strike a lethal blow, have failed, as Stazz recovered from any wound, even piercing his heart had no effect. After 50 years of terror, Stazz was finally stopped, as several smart people managed to sneak in during the day and sealed him in a iron coffin. Yet, time passed, iron rusted, with each passing day, little by little, Stazz finally broke on the locks, crawled out of his prison and became free once again. After this many years of solitude, this many years of being imprisoned, he looked on the new world, unknown to him, as it changed a lot during these years, but the only thing he felt, while looking at it, was thirst.
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