Malus, the Riftwatcher (pre-release)
devoured by the void when he was young, the boy named Malus should have died in the land of the voidborn, and yet he survived illuminated by his time in the place of nightmares, malus now willingly serves the void, bending reality for a reason no one can fathom
Statistics: health: 500-2000 health regen: 6-15 mana: 400-800 mana regen: 10-25 range: 525 attack damage: 60-100 attack speed: 0.625 armor: 20-80 magic resist: 35-50 movement speed: 350
passive: visions of the void
Malus and his rifts slowly corrupt nearby champions, minions, and monsters
the more portals Malus has the faster he and his portals corrupt nearby entities
stacks of corruption cannot be lost unless a champion enters the fountain or dies
whenever Malus cast's an ability he and his portals detonate corruption stacks on nearby units to deal 10-40(based on level) true damage for each stack. if an entity is killed by the damage they are revived as a void creature that acts as a minion, enemy champions that are corrupted act as bots
Q: void's call
Damage: 70/100/180/220/250(+60%AP) cost:70/80/105/115/125 Mana cooldown:8/7/6/5/4
Malus create's a rift from his current location to the target, dealing damage and leaving behind a portal that lasts up to 10 minutes
the rifts grant vision and can be clicked no to teleport to the other end
this ability has an additional mana cost if used in an area where there is no allied vision
enemy champions can destroy rifts by attacking them
W: oblivions grasp
damage: 90/120/180/240/280 cost: 100/110/120/125/130 cooldown: 9/8/7/5/4
First cast: malus supercharges a rift and makes it indestructible and visible to all nearby units
Second cast: Malus causes a spectral claw to emerge from the rift and grab onto the first unit it hits, suppressing it and dragging it into the rift
the unit is teleported to the other side of the rift dealing magic damage and temporarily closing the rift
E and ult coming soon