An Underdeveloped Champ Idea (Medic?!)
Hey guys, Just throwing out some ideas. Food for thought. Feel free to bash as much as you would likeXD
Name: Finnegan, The Heroic Medic (Or some other name) Obviously a support champion and he's probably op but that's ok because we could work him out. Story: I've got some not so fleshed out ideas. If yall want, I can work em out.
**Passive: Amputation Finnegan can amputate his allies by performing basic attacks on them. This will heal the ally for 5/15/25 (+70%AD) hit points. **
Q: Vaccination After studying 8/7/6/5/4 enemy spell casts, Finnegan creates a vaccine and stores it in a syringe. He can then inject a syringe into an allied champion (can target self) which makes them immune to all enemy abilities for 1 seconds. Range: 150 Cooldown: 5 seconds Mana Cost: 60/70/80/90/100
W: Heroism Passive: Finnegan is greatly rewarded for his heroism in battle granting him 20/22.5/25/27.5/30% bonus gold on assist. Active: Finnegan runs to a target allied champion up to 800/850/900/950/1000 units away at accelerating speed. While running towards them, he ignores unit collision and even hops over small terrain obstacles to reach his ally. Upon reaching the ally, Finnegan amputates them once. Cooldown: 30/27.5/25/22.5/20 seconds Mana Cost: 80
E: Care Pack Option 1 Finnegan can choose to throw one of four care packs at a target location for 1 minute. An allied champion (including yourself) can go to the pack and consuming it granting them a bonus depending on which pack they picked up. Red: 20/25/30/35/40% bonus attack damage for 3 seconds. Blue: 20/25/30/35/40% bonus movement speed for 3 seconds. Yellow: 20/25/30/35/40% bonus armor for 3 seconds. Purple: 20/25/30/35/40% bonus magic resist for 3 seconds. Range: 800 Cooldown: 10 seconds Mana Cost: 50
E: Care Pack Option 2 Finnegan can choose to throw one of four care packs at a target location for 1 minute. An allied champion (including yourself) can go to the pack and consume it granting them a bonus depending on which pack they picked up. Red: 30/35/40/45/50 bonus attack damage for 3 seconds. Blue: 30/35/40/35/50 bonus movement speed for 3 seconds. Yellow: 30/35/40/35/50 bonus armor for 3 seconds. Purple: 30/35/40/35/50 bonus magic resist for 3 seconds. Range: 800 Cooldown: 10 seconds Mana Cost: 50
R: Lifesaver Amputates an allied champion 3 times. In an instant, the allied champion is cleansed from disabilities, healed by an additional 200/300/400 (+150% AP), and gains the bonuses of all four Care Packs for 3 seconds. Range: 150 Cooldown: 80/65/50 seconds Mana Cost: 150/175/200
Let me know what you think. Feel free to use anything here for your own ideas if you find it inspiring. That's all friends, Torrence