The Champion that can't auto attack. - Anso

Zekzo··3 votes·837 views

Anso, the Pacifier. Midlane(Mage) - Mage - Secondary: Toplane -Base Stats W.I.P

Passive: Way of the Pacifist Anso is unable to use basic attacks and instead relies on spells and abilities completely, whenever Anso uses an ability, he gains a stack of Mastery. Upon reaching 650 stacks, Anso upgrades his ultimate.

Q. Eloquent Blast - 1 second cooldown (Capped) 0 Mana Anso blasts a nearby enemy unit, dealing 35/40/55/65/75/80 + (0.5 per 1Ap) + (0.5 per 1MR) + 1%/1.5/2/2.5/3/3.5 of the targets' max health and applying a stack of -/Blaststruck- to the enemy and a stack of -/Boiling- to Anso - Upon reaching 6 stacks of Bladestruck, the target is stunned for 1 second - Upon reaching 2 stacks of Boiling, Anso is sped up by 5/10/15/20/30/35%. (Can target towers)

W. Pacify - 15 second cooldown (Uncapped) 110 Mana Anso links with a target for 2 seconds, if the link remains unbroken, the target is (Pacified) for 2.5 seconds. The link is broken if an enemy champions walks over it.

(Pacify: The target is unable to use any spells or basic attacks and remains untargettable for the duration, wandering around in a daze)

E. Pacifist's Punishment - 30 second cooldown (Uncapped) 55 Mana Anso channels for 1 second, if the channel is not disrupted, Anso punishes all currently (Pacified) targets for 10/15/20/25/30/35% of the targets current health. If no Pacified targets are found, Anso instead releases a tiny shockwave around him, dealing 230/260/290/320/350/380 magic damage.

R. Unstable Energy - 200 second cooldown (Capped) 150 Mana Anso descends into a rage, increasing his movement speed by 15/25/35% and doubling damage dealt by Eloquent Blast for 2/3/4 seconds.

R2. Mastered Energy - 75 Second Cooldown - 0 Mana. Anso has mastered his powers and controls them perfectly. Passive: Anso is able to use basic attacks, they deal 140(+5 per champion level) Passive: Upon casting Eloquent blast, Anso gains 5(+1 every 2 champion level) armor and MR stacking 8 times. Stacks last 2.5 seconds. Active: Anso unleashes his mastered energy, reducing the cooldown of all of his abilities by 30 seconds and doubling the damage by Eloquent Blast for 5 seconds.

summoner 4 summoner 4

6 Comments

fugertech2 votes

When your Q has a 1 second cooldown and no mana cost and also scales you just like [zombie-brand-mindblown]

But honestly I can see it. He doesn't have an auto attack so he needs a form of damage. But even auto attacks aren't that powerful.

MrNhbdy1 votes

Seems contradictory, I won't auto attack you because of my "Way of the Pacifist", but let me deal out a "Pacifists Punishment" and just wait till I "descend into rage" and hit you with double damage on my "Eloquent Blast"! Look up the definition of Pacifist, its not the same as pacifier.

Zekzo1 votes

Looking back on the thread I couldn't agree more, maybe on my next champion i'll try not to split his character in half lolitem 3070

MrNhbdy1 votes

The non- auto attack concept due to being a pacifist is rather cool though. Making concepts is not easy, each ability on its own is actually interesting.

isseria1 votes

I do kinda agree that pacifier and pacifist aren't really the same thing. I like some of the ideas for the champion, but I feel like there isn't one theme, one goal for the champion to follow, and because of that, this champion's role isn't too well-defined.

I think the no auto-attack concept is interesting, because then it really moves the shift of focus towards the abilities. That means, however, the abilities have to be balanced in a way that the champion can still function as a mage and last-hit, wave clear, etc etc. Interesting idea though, make me think.

pasta zugotini1 votes

the theme is a bit confused, but the kit is interesting

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