[Rough Champion Concept] Child, the Monster Keeper

el augusto·4/6/2017, 3:05:49 AM·1 votes·356 views

With the introduction to Xayah and Rakan, I'm interested to see if Riot is closer to making a champion with a pet concept. I made a rough kit for this idea. I didn't put much effort into this cause with my reputation here, it's not very positive. So upvote, downvote, do what you will.! (Oh, and I swear, I made this kit the weekend before Xayah and Rakan were released, so any similarities is purely coincidental.)

Passive - Monster
Child and Monster have separate health bars. Monster’s stats scale with Child’s (movement speed??). Monster has 1/3 respawn time as Human does. Upon respawning, it runs full speed towards Child. If Child is dead and hasn’t spawned, it waits patiently for Child. If Child is slain while monster is alive, monster prioritizes slayer, but will focus on survival. Monster will retreat, gaining bonus movement speed, if health is too low. Slaying Monster only gives a lot of gold and no kill. Monster has a fixed distance that scales with level, since Child has food in her pocket. When Monster exceeds distance, he returns to Child. While Monster is dead and until it reenters Child’s zone, Child has different abilities.

Q - Red Paint Child and Monster - Child activates between normal or red painted arrowed (or sling shot) auto attacks. Red paint stack up to three times on enemy champion. Every stack gets Monster angrier, and at 3 stacks, it prioritizes target for 3 seconds for bonus damage before returning to Child, unless Child is continuously hitting same target.

Just Child - skill shot. empowers child (don’t know what yet) can ricochet off walls (if sling shot)


W - Blue Paint Child and Monster - Child throws a canister of blue paint, covering enemy champions. Monster ignores any red painted champion and jumps onto the champion who was closest to the center. Deals damage and fears in an cone blast as it halts.

Just Child - blows a canister on herself in a AOE area, blinding all in the blast.


E - Rally Child and Monster - Child shakes can of food. Monster ignores any painted champions and returns to the Child, diving and hugging her. The dive knocks back any enemy champion in its path, and moves the Child in its embrace. Also shields her and itself.

Just Child - Child blows a whistle that grants bonus to nearby allies and minions.


R - Feral Child and Monster - Monster gains bonus armor and mr. Child blows a whistle and selects up to three points for up to 8 seconds each for the monster to go to. In these spots, the Monster leaps and spins in a circle, knocking up and slowing enemy champions. If Child is slain while ultimate is up, monster will ignore survival and vow vengeance until it is slain.

Just Child - Gains bonus movement speed and larger field of vision, stuns unique enemy champions hit with her auto for 1 second. Can barrel roll 2 times for up to 15 seconds each.

Like I said, this is all just conceptual, not clean cut. I'd very much can't wait until Riot does release this kind of champion. In the mean time, I'll have fun with Xayah and Rakan when they're out.

Have a good one.

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