sow - the soul weaver

trolldroid·12/25/2016, 6:49:00 AM·1 votes·758 views

LORE

sow was a... how do you say it? "odd" child... he could see the souls of the dead, even touch them, when he grew up, maybe only the age of 14... he was sent to the fray, as all men did... you see, in a land unkown to runeterra lies a endless war or territory, one side trying to capture the other in a race for expansion... as the soilders died around him he watched them ascend to the sky, proveing to him, all spirits have a path, he grabbed one hopeing it would pull him with it all he did was disfigure it into a spiritual weapon, when he strucka enemy they couldent block, the blades just went threw them, sliceing them like a warm knife cutting butter... when the battle was finnally won all soilders were banished, they had no need for fighting anymore, sow's side won... the war was over there was no need for the soilders anymore, a select few were chosen to guard the city but other than that all others were made wanderers, sow stuck with a few close war friends close to his age and they set out, sow was the only survivor of the journey... he traveled across many distantances and terrain, sea and land, till he camp upon runeterra, where he found noxus... they imprisoned and used him for war like his old homeland did, something inside him "clicked" and he killed many of his captors useing the deads souls as a infinit arsenal, he left any that stood in his way to freedom dead or in critical condition, and left noxus for ionia, where he stayed and learned that not all others are evil, just a select few's hearts turn dark, many stay lighted and pure, then a ionian elder sent him to the institute to test his knowlage, he remains in wait, for his judgement to come and a summoner to pick him...

ABILITYS

PASSIVE spirit blades sow has the odd abilty to turn the souls of the dead into weapons for him to use, when he is useing a spirit blade his attacks cannot be blocked by any means, if he kills a enemy champion he can take their soul and add a weapon to his arsenal and use it against his team, the weapon will look like the weapon of his dead foe (ex: garens sword, ashes bow) he cannot copy the magic of his foes, instead, if he kills a mage, he uses death magic to summon their soul to fight for him like a mindless zombie.

Q spirits of war sow summons a blade from his arsenal, this blade is a one time use before he switches to something different, sow can hold as many blades as there are enemies, if sow kills a enemy champion he can add their soul to his arsenal, this can be substituted by allies but it is much weaker.

W evil and kin sow marks enemys with the highest kills on their team, if he kills them and takes their soul he gains their weapon with a buff of %100 AD and AP, the weapon can be spawned at random 3 times before it loses its buff and fades after he switches, after the evil mark has been successfully killed, he will choose the kin, the enemy with the 2nd most kills on his/her team, if he kills them he gets 500 gold and their weapon with the same buffs as the evil mark, the gold can only be obtained if the evil mark and kin mark have been killed successfully.

E reap the dead sow adds the souls of nearby dead bodys to his arsenal, wether they are allies or enemies.

R hunt the wicked sow will be teleported to enemies in lane, he gains 250 gold for each kill he gets, his abilitys damage and effectiveness are doubled, and he gains 200 movement speed to ensure enemies must stay and fight or die a coward, if he kills all his enemies he will automatically gain their weapons and the buff of evil, giveing all his spirit blades the buffs of the weapon of the "evil mark" champion (%100 AD and AP) they all last 3 times then fade on the 4th with the loss of the buff on the 4th. (he will teleport to enemies 1000 units from their spawn fountain so they cant recall and trick the ability into bringing him into the spawn fountain)

notice!!! sow will carry his spirit weapons on his back, look on his back to see who he has killed recently, if his hands smoke a faint cyan that means he has death magic ready, its better to run when low on health than stay and fight, if you die, your only helping him more

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