Champion Concept: Marcin,The Clockwork Mime

pl91··2 votes·547 views

Hello everybody,this is the first time im posting here(i have been playing since season 1 though)so bare with me!

this is a champion concept i came up with and i would any kind of feedback you can give me.Im not good at drawing so no images just his kit.Imagine him as a mechanised-clockwork mime(orianna type of mechanised),with a mechanical umbrella in hand!

Marcin is designed as a utility based support(could also be played as jungler i guess).His greatest disadvantages is that 1)he lacks a true ultimate skill,2)he doesnt do much damage apart from the active of his Q skill.

His greatest advantage is tons of crowd control abilities if paired with the correct champion,meaning he is much stronger when he has a crowd control heavy team built around him.

His abilities kinda resemble the whole mime show theme,so here goes.

**Passive ability: Check your ticket! **

Marcin steals 'x' amount of gold from any opposing champion that walks within an area around him.Marcin cannot steal from the same opponent until 'y' amount of minutes have passed.

Q: Mechanised umbrella

Passive: Marcin has increased autoattack range while he is holding his mechanised umbrella,and also blocks a portion of the damage he receives from autoattacks.

Active: Marcin can throw his umbrella at target location, slowing and damaging all enemies caught in the area, losing the passive effects in the process. Marcin can pickup his umbrella from where it landed to gain the range increase back. opponents can step on it to destroy it. If Marcin doesnt pickup his umbrella,or it gets destroyed by an opponent, then he creates a new one after some time.

**W: Invisible Glass trick **

Marcin can setup invisible pieces of glass throughout the field using the most famous mime trick ,which he can later activate. An activated glass will become visible, and will bounce back the first enemy spell projectile that hits it. Enemies can break the glasses accidentally by walking through them, which will apply a small slow to them.(will probably need to have a limit on how many glasses you can have at once).

E: its showtime!

Marcin after a small delay,puts on a show. any enemy champions caught in the range of the spell get dazzled for 'x' amount of seconds by his performance, not being able to autoattack, use spells, or move (probably small duration, like 1 second).

R: Mimicry

Marcin mimics an allied champion for 'x' amount of seconds, taking his form, and copying his basic abilities(not the passive or the ultimate). Marcin can use the copied abilities only once each, for half the stats of the original ability. Marcins mimicry ends,either when the duration ends,when he activates ultimate again,or when he has used all 3 of the copied abilities.

Ability details

Passive and Q are pretty self-explanatory.His W second effect can be used in many ways.Disengage,harassing (imagine bouncing back an ashe arrow and turning around a fight like that,or bouncing back an ezreal q harassing him in the process,pretty much a yasuo wall,stronger,yet with a cast time instead of instant).

E will stay active for more than a second(maybe 3).any enemies caught or walking in the range will get dazzled for 1 second.any autoattacks or spells targeted to marcin,will instead turn into vegetables that will drop on the stage,and wont harm him.

There is a gazilion of ways to use the ultimate.Mind tricks(especially when used on fellow jungler),double cc with soooo many champions,double shields etc.although the copied abilities only get half the damaging or healing or shielding stats.(full duration of cc though).

So what do you think guys??Too op??interesting or boring?thnx for any feedback.

4 Comments

Friendly Ram1 votes

I love the idea behind him. When you mimicc someone does he also "get" their items?

pl911 votes

technically no.although,it could be made that he also gets like 50% of the champions stats added to his,or something similar(maybe even full stats).something like that would have to be tested,which for obvious reasons i am unable to do.

But,to the opponents,his champion "card" would look identical,with items,buffs,levels etc.

Thnx for reply!

Baransu1 votes

Sweet champion man, funny enough I just posted a champ the other day with almost the same ult https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/BlBq8uAM-mimic-champion-concept-with-lore

Would be fun to see some lore!

Passive:

If the "steal" is literal, and the enemy loses the gold that he steals - then this ability is a bit broken (no counterplay & annoying to play against). BUT if he just earns the gold and the enemy is unaffected, then it might be fun :)

Q:

This would be fun to use. The damage and utility would have to be pretty strong to be worth sacrificing the blocks and range, but if you worked out the numbers I bet it could be made to work.

W:

I really like this one. Since they are glass, i like the thought of having them reflect the abilities in bouncing skillshots (you could set up lots of glass to reflect them at a bunch of angles) but I don't know that that would be balancable. I think the best bet towards balancing them is to give them a fade time on their invisibility (like a shaco box). This would force him to take some setup time in order to have it be effective, so he couldnt just place some glass in front of an ulting MF and watch her kill herself.

E:

Pretty simple one. What is the shape of the range? AOE around him? Cone in front of him? Would need a pretty hefty cooldown to be balanced.

R:

Pretty situational as it stands. Especially useful to hide which of you is the carry. Is it a point and click, or a skillshot? Does he keep his normal HP, or adopt the mimic'd guys HP?

pl911 votes

thnx for feedback!i have only roughly figured out some numbers(since i cant really test them),so to answer your questions:

Passive:the steal is literal(the opponent champions pay for their ticket),but the number could start small and scale with level.if you steal like 4 gold through levels 1-6 each minute,then the total gold is hardly worth 2 minions in lane.also the range of it could be adjusted,so that you actually need to be quite close to activate it.if it proved to be too strong in testing,then it could be changed to just the user getting some gold,and not stealing.but the original idea is the first one.

Q:Again in my mind,the slow would be significant(50%ish,maybe more),but the umbrella being mechanised would deploy in 2 phases increasing the range.it would be mainly used for engaging and disengaging,so that someone wouldnt want to use it too often for harass.the range increase would be about double the basic range,and the autoattack block would in the range of the dorans shield at level 1,scaling with level(the shield not the range increase)

W:The glass would have a cast time to activate(something like 1 sec maybe).when not activated they are invisible,but they last for a certain amount of time(2 minutes ?) and you can only place up to a certain number(2-6 scaling with level probably).if an opponent passes through it accidentally,they break it and are slowed by a small percentage(20%ish).when you start to activate it becomes visible,and it bounces a single spell(this would be a nightmare to code to be honest :D).duration drops to 7-8 seconds if activated.

E: Shape AOE around him (something like a round wooden stage).The disadvantage of this is 1)you dont have a dash or something to engage with it 2)when it ends you dont really have a way to get to safety,so the fight should go your own way.The range wont be too big(smaller than galios taunt max range,almost as big as his minimum).

R:The duration of the ultimate if you dont use the spells,would be like 30 seconds.So in a hypothetical scenario,you have time to go to the river,copy your jungler(point and click activation,perhaps with 0.5-0.8 second cast time)let your jungler go from behind,get in lane,and bluff them who is the real one.In teamfights the duration is long enough to pick exactly when you want to use your cooldowns.

as for the iteration of the ultimate,your opponents see an exact copy of the mimic'd guy(stats,buffs,levels etc).it can go one of 2 ways:1)copy the exact dmg-heal-shield and do exactly 50% of it,and not take into account marcin's stats.2)Copy and add to his own stats,exaclty 50% of the targets stats,and do full dmg-heal-shield etc.i prefer the first one!

as for lore,im a really bad writer,so i wont try to write one,same with drawing.If someone wants to write one i welcome it!

if you have more questions ask me!

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