Tess, The Tightrope Trixter, CHAMPION PROPOSAL

SpelIbook··1 votes·931 views

Tess Is a bursty mobile AD jungler that relies on her tightrope's to get around.

Passive: For every 5 auto-attacks a small AoE stun

Q: she spins her staff dealing AoE damage which can be recast right away

W: Throws a tightrope attached to 2 poles with a range of about 1000. She can GRIND on these tightropes over 3 seconds. They are also reusable. This does no damage what so ever. Tightropes stack over 10 seconds. with a max of 4 stacks. If you have stacks you can cast it again but only after a few seconds.

E: A ranged skill-shot dash knocking up enemies at they end of the dash slowing them after their decent

R: She makes a box closing in in a short period of time. Any enemies still in the box who have not escaped are knocked up and slammed down doing massive damage and leaving a mark and slow

Please comment on ideas and changes because this is pretty op.

16 Comments

canpan142 votes

What does any of this have to do with a tightrope? Besides the one skill that throws it out, none of the skills do anything with the tightrope.

Is spinning the knives a skillshot or AOE? If it is an AOE. 700 range is absolutely ridiculous. I think that is like mumu ult range if not bigger.

Also the small box range of 1000...that is not a small box at all. That is the distance lux can throw her E out. Make that a box in all directions and that would cover a whole lane.

The AD form E is also explained really badly.

Stop worrying about numbers too much and just get down what they abilities actually do. It'll make it easier to design a champion if you just think, this should be a line skillshot that goes medium range. Rather than thinking of exact numbers.

SpelIbook1 votes

honestly its my first time designing a champ so can u tell me something to replace and make better because im not good with numbers

canpan142 votes

Yup. Not trying to hate on an attempt. Most people don't even bother trying.

The problem I see here is that you named her the tightrope trickster (you spelled it with an x), but her skills don't seem to work with that. You have a cool ability that sets up a tightrope but what is its purpose? Is it like a reksai thing where she can freely move back and for along it?

What if she set up poles and if another pole was in range they would connect giving her access to travel along it. She could set up a web of them and enemies could destroy them while you were on it to stop you, or just to cut down your web of tightropes.

Also her weapons shouldn't be knives. Tightropers often use long poles to help balance themselves. She should probably use a long staff as a weapon or something.

Passive: Autos deal small aoe of damage around the target she hits (like a mini tiamats). She is swinging a staff so hitting an aoe would make sense maybe. For each target she hits she gets a small movement speed buff.

Maybe her Q spins her staff around dealing aoe damage + slow.

W sets up tightropes. (Can hold charges, can be placed at a very small range so it can only be place over tiny ledges but not walls)

E vaults her into fights where she does dmg on impact + slow (like a mini zac E).

R can only be used while she is in the air (from her q or walking on a tightrope) and she slams her staff straight down sending out an aoe shockwave that knocks people in towards the center within a mediumish radius (helps set up her q).

I just thought these up quickly but remember to think of abilities that work together but also related to the type of champion you are making.

SpelIbook1 votes

Yes it is kinda like a reksai thing . But I like the idea of a staff kinda fits her as I think about it. I will apply these changes and thanks for being a help to me not many people like this idea at all .

canpan141 votes

Don't worry about people not liking it. Keep drafting and revising. Keep track of all the ideas you have an take other peoples input into account. But remember that it is your champion so if you feel like there is something you really want that fits the champions, don't let others push you around.

SpelIbook1 votes

Dude I changed some stuff

SpelIbook1 votes

I noticed the displace was too op and I rejected my bro . I decided to remove the Ad/Mobile form cause it was too much like reksai

canpan141 votes

Ah you changed it in the post. I find it more effective to draft up another post with all the changes. That way people can look over a new copy and make comments. People have already ready this thread so they wont come back thinking it will have changed.

SpelIbook1 votes

honestly its my first time designing a champ so can u tell me something to replace and make better because im not good with numbers her Ad form Q is a bit like hecarim Q

SpelIbook1 votes

and id lower range of spinning knives to about hecarim q range

SpelIbook1 votes

She ALSO CONSTANLY relies on her tightrope's or else she has a pretty slow movement speed

Tylo Snoyer1 votes

Yeah, I was also confused on the whole knives thing too. Don't tightrope walkers carry long pole vault like poles to help them balance? Also, how does this champion fit into the lore of League?

Tylo Snoyer1 votes

Sounds like the AD offspring of Katarina and RekSai!

SpelIbook1 votes

she has mana problems so she will be very squishy

SpelIbook1 votes

she isnt tanky either

SpelIbook1 votes

CANPAN Is this better

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