[New Champion Concept] Gekko the Outlander
Vastaya from Shurima Deseret lizard humanoid more animal like (like Rengar Wukong) walking on two legs with cowboy features like hat belt with amo spurs...
AA range 450 revolver user
passive: Recoshet Basic attacks can damage multiple enemies close to initial target ( at lvl7 +1 target, Lvl13 +2 targets) each additional target takes 30% less damage. Can crit or apply Q effect to multiple targets. E will suppress passive while active but Ultimate will erase this restriction.
Q: Overburn Cooldown 4 sec CH1 8 sec CH2 12 sec CH3 will go on cooldown after attack 20 mana per charge Active: While not attacking charges next basic attack to deal magic damage based on how long you charged. There are 3 charges Lvl1 upon activation deal 50 (20%AP) magic damage, Lvl2 after 1 sec deal 80 (40%AP) magic damage and Lvl3 after 2 sec deal bonus 100 (60%AP) magic damage. Activation resets attack timer.
W: Slingshot (Skillshot 2 charges) 350 range jump 15/13.7/12.5/11.2/10 sec cooldown per charge 60 mana Gekko fires projectile at nearest enemy while jumping in targeted direction. Projectile pierces through enemies in AA range dealing 100%AD physical damage (can crit). It's modified with E and Q. E will affect only last enemy struck. Q will damage all enemies in line.
E: Boom doom 12 sec cooldown 20/30/40/50/60 mana 25 mana First cast: Next 2/3/4/5/6 attacks attach explosive bullets to targets. Second cast: Detonates attached bullets dealing 50 (12%AP) aoe magic damage per bullet attached and slow initial enemies for 1.25 sec.
R: Massacre 125 sec cooldown 100 mana For next 3/4/5 sec his W has no cooldown and his Q and E are permanently active until duration ends. At lvl 1 ult Q is constantly on first charge at Lvl2 on second and Lvl3 on third. E now affect multiple enemies pierced with W and passive.