Champion Concept: Tanker, The Armored Charger
Abilities:
Q)Charge!
Tank charges at an enemy, dealing 80 Dmg and knocking them up.
Mana:70 Cooldown:14 Damage:80/90/100/120/130 (+80% attack damage)
W)Reflecting Armor
Tank increases his armor and magic resist by 20%.Any basic damage dealt to him returns 15 damage (+20% of armor).
Mana:50 Cooldown:13 Dmg:16/17/18/19/20
E)Shouting Burst
Tank Shouts so loud that it deals 60 Dmg and fears surrounding enemies.
Mana:60 Cooldown:16 Dmg:60/70/80/90/100 +70 of maximum damage
R)Colliding Earth
Tanker smashes the ground in a forward line dealing 100 Dmg. Any one in the ability range gets knocked up in to the middle of the ult and gets slowed by 30%
Dmg:100/120/140 Mana:110 CoolDown:110 sec.
Passive: Super Armor When Tanker casts a ability it gives him 3% reduced Dmg taken, can stack up to three times
Reduced Dmg Taken Each 5 Levels: 3%/4%/5%