Character concept: Ysbryd, The Spirit's Refuge
Ysbryd The Spirit's refuge
Long ago a sculptor from Ionia had brought from Demacia a pillar of petricite with which he carved a statue of himself in pursuit of achieving balance and control of his magic. Ysbryd is the name that has come to be associated with the golem that had once stood a statue in a peaceful ionian village where magics would fill the air and bring the village to life. This was so up until the Invasion of Noxus ,the massacre of the village was upon them. The mage Ysbryd's final act in the battle for the defense of their village was to push his abilities to their limits ,tearing apart the entire village and all within it and in doing so destroying himself too. Ysbryd's magic was so powerful it tore his spirit apart and the wisps of his spirit soaring through the air were drawn toward the pericite statue. With Ysbryd's spirit torn he had lost the memory of the man he once was and the ways of his people, he had forgotten what it is to be alive. Left only with the memory of his final sacrifice in the face of the massacre of his village, Ysbryd relentlessly hunts down any who fly the banner of Noxus, showing no mercy.
type: melee AP
Abilities:
Passive: souldash: When Ysbryd uses basic attacks he blinks towards the target in range and attacks it(melee). Ysbryd's basic attack range is increased by 0.08% of his maximum mana Standard range 400 Manaburn: When Ysbryd uses an ability on an enemy champion he reduces their remaining mana by 4% +(O.O1% AP)
Q - Gravity / Arc
golem: Ysbryd summons a downward force in a target area stunning enemies for 0.5sec and x + (x% AP) dealing magic damage
spirit: Ysbryd calls forth a bolt of lightning at target area dealing x(x% maximum mana) magic damage
this ability costs 10% of remaining mana
W - Gather / Cloak of storms
golem: Ysbryd gains x% damage resistance for 3sec and summons a force around him pulling enemies toward him and slowing their movement
Spirit: Ysbryd gains a magic shield that deals damage to and slows enemies around him until it is depleted this ability costs 10% of his maximum mana
E - Mire / surge
golem: Ysbryd channels for 3.5s slowing enemies withing a radius around him and if channeling is completed knocking up all enemies in the radius and dealing magic damage ,this ability can be ended early
spirit: Ysbryd supresses a target for 1s + (1s per mana flare stack) draining their mana per second and dealing magic damage.
R - Unbound Spirit form: Ysbryds Spirit is seperated from his body making his body untargetable and his spirit form uses his mana as health,
taking damage reduces his mana for the amount when his mana reaches 0 he is returned to his body and is stunned for 1s
Arc puts 1 stack of mana flare on target ,cloak of storms 1 stack of mana flare per second
Spirit form constantly drains his mana (% higher by each rank)
during spirit form Ysbryd cannot leave the area around his body (range increased by each rank)
Ysbryd's Ability power and movement speed is increased while in spirit form
When activating spirit form Ysbryd gets (% increased by each rank)of his missing mana returned
This ability can be ended early ,but not immediately ,after short cooldown
from me: I honestly wish Riot would use this Idea ,me and my gaming friends believe this would be an Awesome character. I dont ever care about or want money or credit ,just being able to see my idea come to bloom would be enough. (Although a part of me wishes I could name the character Oxodia xD) Give me your opinion on the character and pls upvote [slayer-pantheon-thumbs] The Image Link is just something I quickly made to give an example of how I imagine this character.