Chest of the Mountains - Idea for a new tank item based around making a champion seem big.

JogadorJNC·3/14/2018, 4:02:37 AM·1 votes·1,449 views
https://imgur.com/c4YewUa

Chest of the Mountains

Cost: 3000g

Stats: 650 Health 20 Armor 20 Magic Resist

UNIQUE Passive - Mountain Sized: The area withing 1000 units is considered to be 1150 units wide for all units that aren't Mountain Sized. (Units spawned by Mountain Sized champions are also not affected)


The Mountain Sized passive affects everything from range to hitboxes to speed to anything i might be missing right now.

I think this item would make tanks actually seem like giants. It feels weird that champions that should be huge are actually just average sized. It's weird seeing the literal moving mountain be about the same size as that rifle-wielding cop.


What are your guys' opinions on it? Obviously the stats are probably not the best, the item itself is mostly just an idea for a passive.

I'm still not sure about what should happen to projectiles getting into it's range from outside, and vice-versa. Right now i think they should change size and speed midway.

Also, maybe the change should be gradual instead.

Also, the icon is the old item Leviathan cuz I cant do the arts of artistically make art.

Edit: I don't think i made it very clear, everything not Mountain Sized is smaller than usual. (exluding the map itself and i guess units that are fully immune to cc like dragon, baron and herald (maybe olaf ult too?))

Edit2: Formatting is hard so i'm just gonna use the line separator thingies.

3 Comments

RobTheTank3/14/2018, 4:29:39 AM1 votes

So an item that increases a champion's hitbox?

Frontline Fury3/15/2018, 1:03:30 PM1 votes

Eh, its a fun concept - but ultimately not healthy. This would be a huge buff to long range champions like Xerath and Velkoz, not to mention it would make divers even harder to deal with. (Skarner, Jax, Shyvana) etc. It would end up becoming a balance issue pretty quickly.