[Champion Concept] Rag'thas - Void Plague
Basic Stat
HP: 512 -- 2032 Ranged: 500 AD: 48 -- 98 Attack speed: 0.675 Armor: 25 -- 80 Magic resist: 30 Move speed: 325
Basic Appearance http://i.imgur.com/naKkmMV.jpg ( image provided by Google)
1) Abilities
Passive -- Venomous sting
Each basic attack deal bonus magic damage and apply 1 stack of [Venomous plague]. After a few seconds without applying new stack, [Venomous plague] trigger, deal magic damage base on the amount of stack.
- Basic attack bonus damage: 10 (+2% AP)
- [Venomous plague] damage: 20 (+5% AP)(+20 per stack)(+1% missing HP per stack)
Q -- Rotten flesh
Toggle: Deal magic damage to all nearby enemies, consumes HP per second
- Damage: 20 -- 50(+12% AP) per second
- Radius: 400
- Cost: 40 -- 70 HP per second
- CD: 1s
W -- Void scale
- Passive: Rag'thas generates a protective layer every few seconds up to a cap. Each layer gives Rag'thas bonus armor and magic resist. Each time Rag'thas is damaged by an enemy champion. a layer will fell off and Rag'thas will lose the bonus armor and magic resist of that layer.
- Active: Reflect the first instant of damage dealt to Rag'thas by an enemy champion within a few seconds back to the attacker and disarm the attacker for a few seconds.
- Layer generate: 10s
- Max layer: 4 -- 8
- Bonus armor and magic resist bonus: 3% per layer
- Reflect duration: 10s
- Disarm duration: 3s
- CD: 12s
E -- Burrow/Unborrow
- Burrow: Rag'thas burrows into the ground, become invisible and cannot move, use abilities, be targeted by basic attacks. Rag'thas can ONLY be hit by ground targeted abilities and auto targeted abilities.
- Unburrow: Rag'thas unburrows, increase move speed for a short time. ( Rag'thas will instantly unburrow when hit by hard crowd controls)
- Move speed bonus: 20 -- 40%
- Delay between Burrow and Unburrow: 1.5s
- CD: 20s
R -- Infest/Emerge
- Infest: Rag'thas infests the host, changes its skill set depend on the host. If the host is a minion or monster, Rag'thas will seize control of the host and allow Rag'thas to use the host's ability ( cannot control epic monsters)
- Emerge: Rag'thas emerges from the host and heal for a portion of its missing HP
- Range: 300
- Heal: 15 -- 25%
- CD: 90 -- 30s
2) Infested ability a) Ally champion
[Q] -- Co-speciation Passive: Share all buffs with the host. Any heal done to the host also effect Rag'thas.
[W] -- Void scale
- Passive: Unchanged
- Active: Convert some of Rag'thas' HP into shield for the host
- HP convert: 100 -- 300 (+10% Max HP)
- CD: 20s
[E] -- Host feeder Toggle: transfer some of Rag'thas' HP to the host every few seconds ( do not count as heal )
- HP transfer: 150 -- 400
- Transfer timer: 12s per transfer
b) Enemy Champion
[Q] -- Virulent parasite Passive: Share all debuffs with the host. Any time the host attacks or uses abilities, the host takes magic damage.
- Damage: 5 (+ 3% AP)
[W] -- Decay Passive: Each time the host is damaged by an ally champion of Rag'thas, the host's armor and magic resist is reduced for a short time. Can stack up infinitely
- Armor and magic resist reduce: 2%
- Duration: 5s
[E] - Metapopulation Rag'thas lays an egg into the host body. After a moment, the egg hatch into a destructable Larva. The Larva will come out of the host body and find a new host ( prioritize champion ). Once the Larva finds a new host, it applies all passives and debuffs Rag'thas has to that new host and auto cast [Metapopulation]. Larva can be removed by any cleanse or INSTANT heal abilities or spells. One unit can be infected by multiple Larva( including Rag'thas' host) up to 5 and the debuffs and passive can stack.
- Cost: 150 HP
- CD: 30s
- Hatch time: 40s
- Larva HP: 3
- Larva move speed: 450
- Larve duration:
- without host: 10s
- with host: 90s
c) Minions
[Q] : Increase 1 damage per ally minions nearby [W] : Move 10% faster toward minions that are under attack [E]: Call nearby minions to fight the target unit
d) Red Buff
[Q] Toggle: Deal 40 true damage per second for 2s with each basic attack
e) Blue Buff
[Q] Toggle: Deal 60 bonus magic damage with each basic attack
f) Wolf
[Q] Summon 2 wolfs
g) Raptor
[Q] Summon 5 raptors
h) Krug
[Q] Toggle: After 4 attacks, the next attack will stun the enemy for 1s
i) Grump
[Q] Toggle: Each time an enemy attack this unit, that enemy takes 60 magic damage.
j) Scuttle Crap
[Q] Dash 400 unit forward [W] Take 25% less damage when not under hard CC