Bioforge Zed

StigtriX··3 votes·1,330 views

http://i.imgur.com/kJUy1z4.png

My Bioforge Zed concept. Please come with constructive feedback so that I might adjust the concept and play around with ideas. Cheers! :)

His shuriken have three stages:

  1. Closed while on his back
  2. Semi opened at the very start of the line it is thrown
  3. Open

Rather than rotating his upper body 180 degrees when using Shadow Slash (E), he roates 360 degrees.

4 Comments

Awkward Couch1 votes

Well I think this concept looks awesome. Though I do have a couple of concerns,

  1. If I remember correctly, the use of green in a game like this is tricky because of colorblind mode. I'm not colorblind myself, but, again this is if I remember correctly, green is one of those colors that are tricky to use.

  2. In game, I'm not going to notice the shurikens opening up some. If I'm waiting for minions to spawn, yeah I can see that. But in the heat of battle I'm not going to care all that much.

  3. In game, Zed's armor and more specifically his shoulders are more slender. In the picture here, I see Zed as more slender warrior stance. With the concept that you gave us here, I see more of a juggernaut build to Zed. If you need me to elaborate I can.

  4. His legs in the drawing are really 1 size. In the art for project Zed he's legs are not the same width throughout.

All in all I think this is really solid start. I would change a few things but that's just me! Looks awesome and keep it up!

StigtriX1 votes

Thanks for the feedback :) I will work with it to make ot more unique, just wanted some ideas to play with and some general feedback for this old concept. I might start from scratch, but keep some elements.

Awkward Couch1 votes

No problem! Keep it up, it looks awesome.

UncIe Zed1 votes

could be cool, but I think there are better concepts atm, gj doe !

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