Bioforge Zed

StigtriX·12/21/2015, 3:17:28 PM·3 votes·1,330 views

http://i.imgur.com/kJUy1z4.png

My Bioforge Zed concept. Please come with constructive feedback so that I might adjust the concept and play around with ideas. Cheers! :)

His shuriken have three stages:

  1. Closed while on his back
  2. Semi opened at the very start of the line it is thrown
  3. Open

Rather than rotating his upper body 180 degrees when using Shadow Slash (E), he roates 360 degrees.

4 Comments

Awkward Couch12/21/2015, 4:33:22 PM1 votes

Well I think this concept looks awesome. Though I do have a couple of concerns,

  1. If I remember correctly, the use of green in a game like this is tricky because of colorblind mode. I'm not colorblind myself, but, again this is if I remember correctly, green is one of those colors that are tricky to use.

  2. In game, I'm not going to notice the shurikens opening up some. If I'm waiting for minions to spawn, yeah I can see that. But in the heat of battle I'm not going to care all that much.

  3. In game, Zed's armor and more specifically his shoulders are more slender. In the picture here, I see Zed as more slender warrior stance. With the concept that you gave us here, I see more of a juggernaut build to Zed. If you need me to elaborate I can.

  4. His legs in the drawing are really 1 size. In the art for project Zed he's legs are not the same width throughout.

All in all I think this is really solid start. I would change a few things but that's just me! Looks awesome and keep it up!

UncIe Zed12/22/2015, 10:39:44 AM1 votes

could be cool, but I think there are better concepts atm, gj doe !