League of Legends MMORPG

Høustøn··11 votes·1,056 views

So I've thought of an amazing idea, and I hope you all enjoy it. What if you guys and gals at Riot made an action mmorpg that sets place in Runeterra, and you could create your own person of any race/faction, and go on many adventures, and it could have all the champions that LoL has in game, so for example, if you were a Demacian warrior, you would be trained under Garen, for mage you would be trained under Lux, ect. You could make your own story with friends, or go solo. The quests and events could be based off of what's going on in the lore at that time, or just help expand the lore. Maybe even set in the past? Maybe. You could have lots of customization and you could even have the option to tame wild creatures with the right amount of skill. I think this would be an amazing idea, and I bet many players would financially support this if Riot were to take this on. It would give players the ability to finally feel like they have a champion just for them, and they watch them grow. It could also really help to understand the lore, and feel like you're reliving it. Thank you for your time, if you happen to like this idea, please let me know, and I would be happy to do as much as i can to help this idea grow, and help get people to fund it. So Rioters please if you like this idea be sure to help get this well known, because it is a pretty amazing idea, ya know?

9 Comments

ModThe Djinn6 votes

{quoted}...and I bet many players would financially support this if Riot were to take this on.

The problem here, sadly, is that MMORPGs are no longer the titans of gaming they used to be, especially for the massive development costs we've seen associated with them. This is doubly true because the PvE nature of the game requires constant updates of content to retain interest, which locks you into a cycle of constant content development merely to retain players -- whereas games like TF2, League, DotA, etc could entertain for years even if they ceased content creation today.

Now, if you found a way to include emergent PvP gameplay as a core feature of the game, you might be able to tap into the modern market's apparent thirst for e-Sports and shorter game durations and make something, but I'm not sure a massive AAA MMORPG is something the market demands right now. That may change, but if I were Riot I wouldn't be sold on the idea unless you could show me market data, or show me how we'd capture the big demand for fast-paced multiplayer games and/or pull most of the WoW subscribers over to our camp.

PbJMpP4xzk1 votes

thats false i am playing league as a waiting game for my favorite MMO to came out in 2017 when its finaly release im phacking out of league forever. (anyway LEAGUE is basicaly an MMORPG now HUNT THE DRAGONS ALL DAY AND LVL UP)

ModThe Djinn1 votes

{quoted}

thats false i am playing league as a waiting game for my favorite MMO to came out in 2017 when its finaly release im phacking out of league forever. (anyway LEAGUE is basicaly an MMORPG now HUNT THE DRAGONS ALL DAY AND LVL UP)

Which one, out of curiosity? I wasn't aware of any particularly huge upcoming releases, unless it's a content pack for an existing game.

Regardless, anecdotal / personal evidence doesn't counter-indicate larger trends. Market share for MMORPGs has been falling steadily for about 4-6 years now years now, save for minor boosts when new content for games hit (when that happens subscriptions tend to rise, then fall again a few months afterwards). Free-to-Play MMORPGs aren't the hugely popular moneymakers their pay-to-play brethren once were (for a number of reasons), and no one has yet hit that balance that makes them rake in the cash. Sure, there's a chance Riot could, but I'm not sure the massive up-front investment is worth it.

Which is a bit of a shame, as it could be a very fun game if you approached it the right way. In the current age, however, I'd almost say you'd need an action-based MMORPG instead of the more traditional "stand still and hit buttons," and in the current environment you'd want to build it so that it had a very well established PvP mode of some sort, as Riot (and the gaming community) seem to love their e-sports capabilities.

Still, if I were Riot? I'd aim my second game away from a massive, sprawling time-sink targeted at people already hugely invested in my world, as that could pull players away from League of Legends. I'd probably aim for something closer in style to Hearthstone in time consumption and investment: a compelling game that doesn't REQUIRE mastery to play (although it rewards it), has a low barrier to entry, and is short enough to not distract heavily from my company's other offerings.

PbJMpP4xzk1 votes

nice post thanks, i am waiting on lineage twilight eternal or lost ark which has been in developpement, well for linage at least... about 4-6 years so maybe it explain something about the states of MMOs right now .. (i played lineage 1 on release .. yea im old and it is pay per month sub)

Morganana2 votes

Ive thought of this before! I think it would be awesome for aurelion to spawn as a world boss

Fives555551 votes

That would be quite amazing, people could explore the LoL lore better. But impossible to do for Rito. They have only one game to manage for around 6 years and it's still buggy and imbalanced af

Høustøn1 votes

But that's because they're constantly adding new things to it every week

MrRazzleDazzle1 votes

Even if they did an MMO, they'd just retcon the plot in like 2 years anyways.

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