Zaden, The Vigilante [Champion Concept]

SomeSortOfAsian·8/22/2015, 8:11:56 AM·1 votes·874 views

~Lore/~

"Hey man! You got the good stuff ready?"

"Yeah man. Hell, that is way to close for my comfort."

"What? You afraid of a little run with the crooks? Damn, look at all these. We can be filthy rich once we made it out of Piltover."

"The crooks isn't that I'm worried about."

"Don't tell me you still scared of that little stray dog people called 'The Vigilante'? Isn't he's just a bed time story?"

"That guy is real man. Haven't you heard? A whole group of thugs just got beaten to mushed not three days ago!"

"Pff, could have just been a crook's raid. There are no evidence that the guy existed."

"Telling you man, this guy isn't a joke."

"Cut me the horse crap. Since we're going to have to wait a few days, might as well tell me about this 'Vigilante'"

"I heard stories about this guy. He's a mystery. No one really know where he came from, but this guy is a killing machine. He once took down a whole pirate ship with the whole crew for raiding a port city near Bilgewater. He even taken down a group of sand bandit at night all on his own. This guy isn't kidding man. He's a real deal."

"Heh! So you listened to stories. One question, have you ever seen him?"

"No, haven't yet."

"Well, then he never.... exist."

-"I don't really care if you have committed any crimes. If I'm there, you better say your prayers." Zaden, after dealt with a skirmish with two thugs.

~Concept/~

Zaden is a Jungler with a hearts of Iron and the spirit of a mad Pantheon. With two dark Iron gauntlet with each bring a different usage, Zaden will charge into the enemy team and create a path for his team to charge in and lay waste to anyone caught in the fray. His ability allowed him to create efficient ganks, provide heavy crowd control to engage or counter engage. Zaden use a special Adrenalin point as his resources instead of Mana, and can be fairly easy to replenish by auto attacking. His biggest weakness lies in his early game and his vulnerability in early invades and counter ganks, and his mobility once entered combat will leave him vulnerable for kiting. If he's set back, it's going to took a lot of effort to get him back to his feet.

~Base stat/~

Health: 546 - 2022 HP( +82 per Lv) Health regen: 8 - 22 ( +0.8 per Lv) Adrenalin: 10 at all level. Attack damage: 59 - 124 ( +3.6 per LV) Armor: 24 - 81 ( +3.2 per Lv) Magic Resist: 23 - 57 ( +1.9 per Lv) Attack range: 150 Move speed : 345

~Skill set/~ Passive: Thrill of Battle

Zaden gain a stack of Adrenalin every attack. He can spent this Adrenalin point for his abilities. Once he get a full Adrenalin Gauge, Zaden gain an extra 5% - 7% - 10% attack speed and 5 - 10 - 15 movement speed at level 6 - 11 - 16.

Q: Righteous Decimation - Cost: 5 Adrenalin Point. Cooldown: 12/11/10/9/8 seconds

Zaden charge forward with his Punisher of Rights. For the next 6 second, Zaden gain an extra 50% movement speed while running toward an enemy, or 15% while no enemy is in sight. Zaden attack range increased to 350. He will leaped to his target, dealt an extra 70% of his total AD, and slow the enemy for 50/55/60/65/70% for 2 second. If the enemy is running away from him, he will strike in the back of their head, stun them for the duration instead of slow.

W: Punisher of Rights / Defender of Rights. Cost: 1 Adrenalin Point Cool down: 3 seconds

Punisher of Rights: Zaden use the blade gauntlet on his right hand as his primary. He passively gain an extra 10/15/20/25/30% attack speed and 10 damage. Defender of Rights: Zaden switch to his left shield gauntlet as his primary. He loose the passive extras acquired from the Punisher of Rights. Instead, he receive an extra 12/15/18/21/24 Armor and Magic resist. For 0.25 second after activate the ability, Zaden will block one singular attack from any source. (not including tower shot, laser and fountain laser, but do include true damage.)

E: Strike of Redemption / Last stand - Cost: 3 Adrenalin Point Cool down: 7 seconds

Strike of Redemption: Zaden rooted himself, charging for 2 second. Reactivate the ability or fully charge, Zaden will thrust his blade, reaching 450 unit, dealing 60/80/100/120/150 ( +50% AD ) to 140/160/180/200/230 ( +60% AD ) magic damage. Enemy caught in the strike will be briefly stun for 0.25 second. Last stand: Zaden rooted himself. For the next 6 second, he shield himself from the incoming damage toward his face. The damage taken will be reduced greatly by 30/45/60% for every rank of his ultimate. Zaden can reactivate the ability, or wait until the duration is over. He will pushed the enemy back in a 400 unit cone in front of him. Similar to Azir's Emperor's Divide and Braum's Unbreakable, no one nor any skillshots can bypass him.

R: Trails of Victory / One Last Fight - Cost : 10 Adrenaline Points Cool down: 130/100/70 seconds

Trails of Victory: First cast: After a brief 0.75 second charge, Zaden charge forward in a 900 unit line, left behind an Encourage Trails. Any enemy unit on the path will be pushed aside, taking 300/370/440 ( +50% AP ). Allies walking on the Encourage Trails will receive a special buff: Encouraged. They'll gain an extra 20/30/40% movement speed bonus, and received 5/7/10 bonus armor and magic resist. The Trails of Victory cant pass through walls, structures or Azir's Emperor's Divide. However, he can bypass player made terrains, such as Anivia's Crystallize, Jarvan's Cataclysm Second cast: Any point on the path, Zaden can reactivate the ability to cut the trail off, and leaped into the fray himself. He can leaped 600 unit, and landed in a 300 circle. Any enemy unit caught in the landing area will be knocked up for 1 second. If Zaden didn't reactivate the ability, he will slam his gauntlets into the ground, and knocked up any enemy surrounding him in a 200 unit range. In the end of the Trail, no matter if you reactivate the ability or not, he will automatically switch to Defender of Rights. One Last Fight: After a 1.5 second delay, Zaden charged his shield and slammed into the ground. The damage spread in a 750 cone with a 45 degree angle. Any enemy unit landed in the first 250 unit range will be knocked up for 1.5 second, while enemy units inside the other 500 unit range will be slowed 20% for 2 second instead. After the ability, Zaden will automatically switch to Punisher of Rights.

Quotes

Upon chosen -Are you ready to protect the glorious tomorrow, Summoner?

Moving -To find my path -Show me the way -I do not afraid of the dark -Around every corner -I am here -Do not let the anger blind your decision -Here we are -Where do you wanted me to cross? -My path collied with my enemies. -I do not know hesitation -The blooming flower of righteous we raise

Attacking -My gauntlets shall be the last thing they'll see -With brute strength, and unparalleled speed -I am the monster under their bed. -Who need a good beating. -Taste the blade of the Punisher (if Punisher or Rights are active) -Blunt and hard, extremely effective (if Defender of Rights are active) -I shall be their deaths -Give me a reason not to. -Smashing time.

Upon leaped onto an enemy with Q -Got cha! -Slow down! -Straight for the head!

Upon hitting an enemy with Strike of Redemption -Take this! -Punch!

Upon reactivating Last stand -Take that back!

Upon using Trails of Victory -To Victory! -Forward everyone! -Onward!

Upon using One Last Fight -Just one more. -Stay back! -This is not my end yet.

Upon hitting Azir's Emperor's Divide with Trails of Victory -Ow, that really hurt. -Ow! my head! Jokes "Zaden tried to use both of his gauntlet as once, but the weight is too heavy and pull him down." -Get ready for my true powe...ah! I'm ok. I'm ok. -Are you ready for my next leve...eahhh! That's... really heavy!

"Zaden pointed his hands up in the air" -Have anyone notice that green bar up on our heads and the giant hands floating? No? Maybe it just me.

Taunt "Zaden crack his knuckles, then punch with both hands, then retract both of them" -Naught kids get coal for Christmas, you get a punch in your face! -I can show you the sounds of snapping bones, of your rib cage.

**Taunting a Yasuo ** -You can't hide from your past, Yasuo. Time to pay the price.

**Taunting a Jinx ** -You wreck a city up. Time for me to wreck your face. -C'mon Jinx, shoot faster! Just a little more energy!

**Taunting a Darius ** -Hmph... Decimate THIS!

**Taunting a Thresh ** -An evil warden who got killed by his prisoner? Look like my job is already done!

**Taunting a Vi ** -Well, it seems like we have the same interest. But only one will have their face punched off!

**Taunting a Veigar ** -Not even a rift in the game can keep you safe from justice, Veigar

**Taunting a Warwick ** -The price of betrayal is harsh, but justice is much worse,

**Taunting a Gangplank ** -You came back from the other side, let me sent you back myself.

**Taunting a Chogath Khazix KogMaw and Velkoz ** -Come back to the gap of the world where you came from!

**Taunting a Yorick Hecarim Elise Evelynn Maokai Nocturne Mordekaiser Karthus ** -Go back to the little isle of yours and STAY THERE!

**Taunting a Graves or TwistedFate -Your crimes will be be paid, bars or blood.

**Taunting a Shaco ** -No! Jokes on you!

Killed a Jinx with either Caitlyn or Vi on the ally team -See, it's that easy!

Upon buying a first tier boots -Just a little faster for me to chase them down.

Upon buying a second tier boots -Even more faster!

**Upon placing a item 2044 ** -To see every snake lying in the grass. -No more back stabbing -Not on my watch.

**Upon buying a item 3153 ** -I hope he wasn't too good. It would be a shame.

**Upon buying a item 3105 item 3024 item 3143 item 1074 item 3302 -A shield for my own shield.

**Upon buying a item 3800 ** -Don't know what it do, already loving it.

**Upon buying a item 3071 ** -Cleave through their defences

**Upon buying a item 3102 ** -To get rid of the pesky stopper

**Upon buying a item 3074 -Clear away your enemies.

Champion concepts and images (coming soon)

If you have any feed back for me to improve, please go ahead.

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