Myra the elemental storm
Champion lore:Deep in the heart of Ionia a young girl trains To join the order of Kinkou. But that all changed when the things she wanted to protect most was taken from her. now only Vengeance in her heart and a newfound power she forges her own path And it is on this path that she meets him a strange man carrying many masks who claims he can give her the power she needs to take revenge all he has to do is defeat and kill him. She agrees and so they begin their battle but the man does not draw a weapon confused and hesitant the girl begins Gathering her Energy It takes the form of Fire hurling it at him but he simply moves out the way angry she creates another one surrounding her left hand while forming Earth around here right merging the two. magma was now her weapon. The man smiled and claims the battle is over telling her she is not strong enough to defeat him but she has gained his attention but this only fueled her anger and she charged again smashing the magma in the ground causing an eruption but once again he dodged her attack. this time donning one of his masks Taking the form of the Dragon scaring her and making her trip sprained her ankle, in fear she admits defeat and is surprised when she opens her eyes to see him return to his normal form and pick her up carrying her he says with time you will have the power to defeat me and claim my power for your own when that day comes you will have to make a choice when that day comes you will have to make a choice.
passive skills: merging path: Mara can mix her ability to create new abilities but for each ability merged the cool down on those abilities will increase
active skills: Mara has four different abilities each with their own unique passive by themselves these arent much but when merge they become devastating Elemental storms
wind: Mara gathers energy in one of her hands taking the form of wind. making her next basic attack into AOE knockback or throwing it to create a controlled disruptor
water: Mara gathers energy in one of her hands taking the form of water. making her next basic attack into AOE slippery or throwing it to create a controlled sliding area
Earth: Mara gathers energy in one of her hands taking the form of Earth. making her next basic attack deal a significant amount of damage and giving her a temporary Earth Shield or she can throwing it dealing damage to the first Champion hit and shielding any allies next to the enemy
fire: Mara gathers energy in one of her hands taking the form of fire. making her next basic attack deal burning damage throwing it to create a controlled burning area
ice: by merging wind and water Mara can create ice making her next basic attack freeze or throwing it to create a controlled slowing into freezing area
shrapnel: by merging wind and Earth Mara can create shrapnel making her next basic attack explode causing knock up or throwing it for a AOE knock up
lightning: by merging wind and fire Mara can create lightning making her next basic electrocute all nearby enemies or throwing it for a similar effect
mud: by merging water and Earth Mara can create mud making her next basic slow or throwing it to create a controlled slowing area
Steam: by merging water and fire Mara can create Steam making her next basic create a Steamed area with reduced vision or throwing it to create a controlled Steamed area
magma: by merging Earth and fire Mara can create magma making her next basic to erupted from the ground dealing heavy damage and burning the area or throwing it for a similar effect
Elemental storm: by merging all her abilities Mara can create an elemental storm making her next basic into a storm that surrounds her dealing heavy damage to anyone in it or throwing it for a similar effect
(ill try to come back to do level 3 Elemental merging)
(additional work (http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/865Fbt4n-librom-the-blood-moon-king)