if Riven ever got to rework

Blood moon king·6/21/2017, 12:21:22 PM·1 votes·743 views

if Riven ever got to rework I would hope they would give her a new passive. for each ability, she uses her blade will begin to reforge giving her increase attack speed and range up to 3 times. she would no longer get the bonus damage instead she would get it once she's fully reforged her blade she can stay in this mode as long as she's attacking a champion it would also give her access to her ultimate which games Power based on a number of abilities used in reforged. this would give her a better counter playing as you can try to quickly burst her down before she Stacks up enough power or you can try to stay away from her what she has too much and reforge goes on cooldown.

7 Comments

Blade of Justic6/21/2017, 12:24:32 PM1 votes

I just want her to be more combo based like Ryze Leblanc and Brand as to give her more of a 'fighting game character' feel to her that she's supposed to have.

So far, her gameplay is pretty much like Kled. Go in when you have your abilities, blow them all, get out.

Blood moon king6/21/2017, 1:22:55 PM1 votes

I just want to force her to stay in the fight more by locking some her power behind reforge she would only be able to stack the powerful Auto attacks and access to her ultimate in this form. this way she can't just burst you down instantly and you also get to enjoy her transformation a lot longer just a little bonus.

Arcus Diabolus6/21/2017, 3:04:02 PM1 votes

I'm going to be blunt. This idea sucks.

Riven does not need attack speed. Gameplay wise, attack speed is one of the weakest stats Riven could build. Also, riven's passive is her only real strength. Take that away, and she suddenly requires tank stats which ruins her uniqueness. This change would make every single one of Riven's bad matchups much worse and any of her survivable matchups where she needs to do short trades only unwinnable. Hell, she wouldn't even be able to scare off a Nasus at the start. Why should every single champ in the game have the ability to be a threat right from the start but not a skirmisher whose effectiveness is already based heavily on her player's skill level??

Why not instead give her a fighting game inspired super meter? Make it so this meter is filled like it is in a fighting game, whereas it rises by deal damage, taking damage and passively and slowly gain meter while under 35% pf her health? From here, she has her normal abilities as usual, but she can cast "EX" versions of those moves, which are simply stronger versions of those moves with either better damage or some other special quality over their weakened counterparts, at the cost of 25% of her meter and have the ability to cast either part of her ult at 50% meter? This way you don't kill her ability to trade while at low meter, but you also cap how much power she can bring to any one fight even while at full meter. Its a fun resource mechanic that is both fun for the Riven and a good way to allow her opponent a clear idea what Riven is capable of with certain amounts of meter.

Blood moon king6/21/2017, 7:46:52 PM1 votes

that's a good point and yes that would work too but her passive is not unique it's the blade she's carrying that's why I believe the passive should do something with that and she was still have it. it would just be when she has her meter full then she could either go all in building up as much powered up Auto attacks as she can or just do a trade with the range and attack speed which would also fit her thematically since the element wind is usually fast. so basically you just use your first ability 3 times to enter reforged from there as long as you're in combat you keep your bonus attack range and speed and you can start building up your bonus attack damage.