New Void Champion (Update)
Hello Summoners! Happy New Year 2018!
This post is an update of another post of mine with the same concept, just with some changes:
It's been ages since the last release of a Void creature as a champion, currently we have:
Which is a tank
Assasin
Marksman
Mage
Fighter
Can you guess wich role is missing from the list?
Support. We don't have a Void Creature which works as a support; and yes I can already hear you saying: "Uhh but
can and is played as a support", but you know that his main roll is as a Mage.
Keeping up with the idea of a Void Creature Support is quite hard I'll give that to Riot, VoidCs' (Void Creatures) are in fact selfish beings
Wants to consume everything,
wants to become the best hunter by killing (And consuming) creatures from this realm,
wants to deconstruct and learn about every creature he finds, just to mention some examples.
All of this is to bring knowledge about this world to the Void "God" (?)
So balancing the VoidCs' selfishness with the role of the support is quite hard, so here is the concept:
A VoidC which is a swarm of parasites.
** BOOM **
A parasite in fact balances this concept perfectly:
✓Selfish
✓Insect like (For Void looks)
✓Parasites in fact try to extend their hosts life to get more "use" out of them
Following this idea I tried to make a champion with this concept and this is what I have, feel free to comment:
Qin'Gao, The Hive of the Void. (Female) Looks: A human or Vastaya (Human/animal hybrid) with a void parasite over his head (Almost as if it was a helmet) some lesser parasite crawling all over its body and some flying around, when moving around has almost a zombie feeling when walking. 550 range and shoots eggs or spitballs from it's head, while passive is active the void parasite will be flying without the body but with a Swarm of parasites flying alongside her
Passive: Swarm 200s Passively large monster, large minions and champions (Small minions might leave a corpse) leave their dead bodies after death (They already do but now they'll last longer) Qin'Gao will feast on corpses to regain health an mana. (Doesn't work against champions or skins that leave no corpse behind such as Ekko, Aurelion or Kindred) After death Qin'Gao will become untargetable for 10/12/15 and loose any passive and active effects from her items, while in this state Qin'Gao can move arround, has no unit collision and can take control over a weakened Champion or Large monster deling the final blow, revivning and healing for 60% of the targets max health (Halved for monsters). If Qin'Gao revives this way she becomes weakened getting a decaying 20% base movement speed slow and recives 10% more damage from all sources for the next 15 seconds or untill she touches the fountain, consuming corpses reduces it's duration by 1.2s doubled for champions
Q: Parasitivism 1s between casts 5/4.5/4 per stack 5/9/15 stack max Cost: 7% of current health Passive: Every time Qin'Gao consumes a corpse, she gains 1 stack of Parasitivism (Tripled against champions and large monsters), can overcap to a max of 10/12/15/19/25 (The the cooldown works untill you reach 5/9/15 stacks) Active: Qin'Gao shoots a parasite in a liniar skillshot untill it hits an ally or an enemy, latching on to him and: On ally: Healing 30/55/90/115/150 (+ 80% AP) over 5s up to 4/8/12/16/20 parasites On enemy: Dealing 3/6/9/12/15 (+ 10% AP) magic damage over 5s up to 4/8/12/16/20 parasites On floor: The parasite will stay still untill picked up again, in range of an enemy/ally champion or untill it dies out after 4 minutes; If near a target they will channel and then leaps to latch to it's target, if stepped on by a enemy while channeling the parasite will die. If picked up they will reffund half of its cost deppending on Qin'Gao's health at the moment it was casted
W: Sacrifice 10s Target Range: 650 Cost:50/60/70/80/90 MANA Passive: Parasites latched to champions die once at a time upon being autoataked by another champion who is not champ Ally: Reduces incoming damage by 11% Enemy: Deals 5-39 (based on level) (+10% AP) magic damage Active: The parasites sacrifice themselves to heal/damage instantly the amount they were supposed to do -20% for healing -35% for damaging; and boosting/reducing the taget's movement speed by 7/10/13/16/19% (+3% per 100 AP) the effectiveness being reduced the more parasites were sacrificed After that the champion becomes "Unhostable" for 4 seconds
E: Colonize 15/14/13/12/10s Target Range: 975 Speed: 1600 COST: 70 MANA and 10% of current health Qin'Gao shoots a mind controling parasite with 150-335(based on level)(+ 25% maximum health) untill it colides with an enemy dealing 15% of the enemy's current health as magic damage over 4s and taking over that champions will for 4s quickly loosing health while the host is moving, enemies attacking a mind controlled champion reduces the parasite's health, when the parasite dies the mind control gets interrupted and the host becomes "Unhosteable" for 4 seconds; If the parasite survives the full duration it will latch off and fly back to Qin'Gao refunding half of it's cost and a third of it's cooldown. The Mind Controling Parasite (MCP) also takes half o_f Parasitivism_ and Sacrifice effects (This part is catchy, when the MCP takes control over a champion with parasites on him, she will consume the parasites on that champion to reduce the incoming damage by 5.5%, the parasites will heal the MCP by 50% of their efectiveness but also will deal the other 50% as damage to the main host and using Sacifice will work the same) (Works as if it became Mordekaiser's ult, being able to autoatack Qin'Gao's enemies and moving arround)
R: Infestation 120/110/100s Effect Radius: 825 Angle: 60° Cost: 10 mana per parasite and 30% of current health or 300 if under that ammount over the duration Qin'Gao roots herself, channels for 3 seconds and triplicates Parasitivism stacks consuming all the stacks and unleashing all the parasites over a cone over the next 5 seconds spreading them evenly over all the allied and enemy champions within the area, while at this state she is able to rotate the cone around, move and cast spells except for Colonize, any of the parasites that go over Parasitivism's cap will get sacrificed instantly; any champions that die in a radius of 900 while Infestation is being casted will be instantly consumed extending the duration by 1 second and giving 5 times the amount of parasites, if Infestation is cancelled or not all the stacks are used at the end of the duration you get back 1.6% of the remaining stacks of Parasitivism. If Qin'Gao were to die while in this state with Swarm off of cooldown, you will become untargetable without cancelling Infestation (Unless its being channeled) and if any enemy champion were to die within the cone Swarm will prock off.
Wow, that was hella' lot of reading, Jesus, feel free to give any opinions you might have, I hope you liked the small update, If everything goes as planned in some time you'll see some concept art in the next update so stay tuned ;D
Thank you for reading! [slayer-pantheon-thumbs]
-GG