A tentacle never strikes twice...

Gabo 6480··4 votes·616 views

As you might guess by the "tentacle" part in the title, this post is about Illaoi. In the Vessel mechanic (Illaoi's curse for those who don't know), the player who's cursed will spawn a tentacle every 5/4/3 and get slammed (Not sure if is the right term) by near tentacles BUT only once, letting you stand near a tentacle that already have slammed at you avoiding to spawn more and getting hit by just dogging once. Just calling this out because it seems that very least people know about this and I feel that its kind of not fair for the Illaoi player.

Also being able to kill the tentacles in the fog of war isn't that fair for Illaoi, in the past, having a tentacle in a bush was usefull because it was an extra source of damage that was hard to expect; and I get why this was changed, getting raped by a tentacle that you didn't see isn't that healthy for the enemy player; but still, being able to target a tentacle that you have no sight of its unfair, before this change was done you had to pay attention to where the tentacles spawned so you could sqweeze the most tentacles inside the bushes in the lane, now, getting a tentacle inside the bush is totally useless.

Thank you for your attention. [slayer-pantheon-thumbs]

11 Comments

DemainaNyx3 votes

I agree with the bush part. GP can hide barrels in the bushes, and yet you get no warning about them being there unless you see the animation. Caitlyn can place traps in a bush and you get no indication of it unless you see the animation. Zyra seeds will spawn in a bush and unless you see the animation line, you have no clue it's there.

The fact that it's her main source of damage and yet she can't really hide it in a bush for an advantage makes it sorta unfair when others can.

Same with the hugging a tentacle issue. The tentacle tries to hit and then gives up. Really? Zyra plants continue to attack even after she dies. If the duration of the Vessel is 10ish seconds, and it spawns a new tentacle every few seconds, make it that if you hug a tentacle and a new one should spawn, just make that tentacle attack again.

Gabo 64801 votes

I'm glad you get my point

Pupel1 votes

The spell does enough damage on its own not sure why this is needed

Gabo 64801 votes

The spell was named Test of Spirit for something, being harassed by the tantacles is part of the test.

Pupel1 votes

then the damage from the soul should be lowered

Gabo 64801 votes

You can walk out of the soul's radius to avoid the damage

AgeOfTheMage1 votes

but wait, she can E every few seconds and you're forced to run around lane to not get half healthed, i do agree with the fog of war, it's like nunu's ult and such

Gabo 64801 votes

I don't get your example about Nunu and the Fog of War, could you explain?

AgeOfTheMage1 votes

With nunu ulti, if you're in an unwarded bush as nunu and ult, people in the area will be slowed, but they wont see the particles/visuals of the ult

Gabo 64801 votes

Ohh, I get it now

AgeOfTheMage1 votes

yep! so if they did that for illaoi tentacles, that would be cool!(as much as i'd hate fighting it) but her E tends be too much in lane, by the time her E ends(if she lands it on you, forcing you to run around lane) it'll be off cooldown meaning she can use it again.

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