Kindred Game Play Update - More Wolf
Kindred isn't the most... effective Junglers right now. Their kit contradicts itself with the ult and it seems like people associate Kindred with Lamb when she's only half of the champion. Wolf is almost a pet for this champion, and I feel like he needs to have a larger presence in the gameplay.
Now, the focus of this was the "Kayn Effect," having two playstyles for the character, one with CC and sustain, the other with pure damage and mobility. I feel like I accomplished this well, especially with the ult passives for each of the aspects. However, I have some large issues with what I have created.
I feel like Kindred would be too overloaded if they were reworked exactly like this. The CC seems a little heavy from Wolf, but I don't know how to tune CC on abilities (I main Sion, don't judge me). Additionally, the mechanic of preventing invulnerability and untargetability seems a little over powered, but only a few champions in the game can do that with abilities; I was thinking more for Guardian Angels and Zhonya's, that way getting hit by the Wolf mark would actually mean something other than a spooky ghost from Ice Queen's Claim.
However, this is meant as a jog for change not a solid solution. Please give feedback and share with others to get more ideas!