Korina the Unforgiving Frost
Name: Korina
Lore: Korina was a small child when her father the Leader of the Frostguard tribe told her a story about a ice witch never would she know her own father would place a curse on her binding her hand to freeze and a gloze to appear after this her dad was never seen again never would she know her own father would place a curse on her binding her hand to be coated in an ice glove and the glove Korina would wield As time went on Korina would go for a walk around the Freljord where she would find out the truth of what happened after a walk in the woods she would stumble upon Tryndamere who would lead Korina to Ashe because of the Weird coat of ice on her hand where Korina would show Ashe the ice glove and power it gave her. She would then go on to tell Ashe about her dads story and Ashe would later reveal this was the work of the Ice Witch. Korina would then promise Ashe to stick by her as a warrior for the Freljord in an attempt to find the witch who hurt her and her family.
Playstyle: Korina is a Melee Mage her play style is in your face bursting you down.
Roles: Mid/Jungler(Ideal)
AP/AD: She is an AP Champion
Weapon:A Cursed Glove That Allows her to attack her Enemies. Picture was Included to show the glove style (Light Aqua Ice covered Glove)
Ranged or Melee?: She is a Melee Mage
Abilities: Passive - Frozen Glove: Korina deals more damage on her next attack to targets with Frostbite, consuming the effect. In addition Will deal Magic damage to those with the Frostbite Effect Applied
Q - Ice Rush: Korina's next autoattack will deal magic damage. If she attacks a champion, she leaps to them and also applies Frostbite. Q-Cooldown 5 Seconds
W - Icy Path: Korina conjures a Linear Path of ice, slowing anyone in its way by 10% for 1 second. If it hits a champion, Slick Slide becomes available to cast for 1.5 seconds. Slick Slide: Korina dashes across the ice to her target. W-Cooldown 15 Seconds
E - Bitter Cold: Korina consumes the Frostbite on her target, dealing damage over time. E-Cooldown 7 Seconds
R - Freezing Frenzy: Korina's abilities deal heavy bonus magic damage for 2.5 seconds, But Korina will Lose Health while R is casted everytime she uses an ability R-Cooldown 1 Minute
Why do i think Korina would be a great champion design? I think she brings a new style of design a mage whos hard in your face but has just as much risk as her reward As well because i think her kit would bring something unique to the game a more melee typed mage and a new style of fun to play and have fun.
Thank you all for reading i look forward to your replies and opinions thank you all for taking time to read this.
Credits before i go Thank you to KestrelGirl for helping me tone and name the abilities <3
(Edit: I deleted and re posted this because people took the glove as the champion just wanted to correct this mistake)
all have some form of escape or self heal or survival (eve is stealth with a disengage ult. Singed is super fast and ult gives bonuses, diana has a good shield)
obviously. Maybe
and
. She has to build kind of tanky or her ults going to be a detriment to herself. Then we get to the problem of her being a "mage" if shes building tanky, has a self harm ability, and no real defensive abilities, we get an ALL in melee mage that hurts herself, then has no escape to get out of the fight.